Battle chronicle
A new legend is written: our hero challenges Alpha Bat on floor 8.
Alpha Bat moves its king from F7 to F6 and topples our hero's queen!
Neither our hero nor Alpha Bat claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on D3.
Alpha Bat's pawn falls on G2 and tears the pawn from our hero.
our hero's king takes E2, leaving E1 behind. Alpha Bat answers by moving the rook from H4 to G4, while our hero slides the king across the board, from E2 to E1.
With dungeon cunning, Alpha Bat brings the pawn to E5. our hero captures the enemy pawn: the pawn leaps from D3 to E4.
Alpha Bat's rook advances from G4 to H4. our hero claims the enemy pawn by landing on F5.
Alpha Bat sets the bishop on B4, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Alpha Bat pushes the pawn to E4, while our hero's rook takes A2, leaving A1 behind.
Alpha Bat's bishop falls on H2 and tears the pawn from our hero.
our hero slides the pawn across the board, from C2 to C3; then with dungeon cunning, Alpha Bat brings the bishop to G3. our hero claims the enemy pawn by landing on D4.
Alpha Bat's pawn advances from F7 to F6. our hero advances the pawn from B2 to B3; then alpha Bat sets the bishop on F4, watching every square.
Without hurry or fear, our hero places the bishop on A3. From the dark, Alpha Bat pushes the bishop to E7. our hero captures the enemy bishop: the bishop leaps from A3 to E7.
A cruel blow: Alpha Bat's king captures our hero's bishop on E7.
our hero slides the pawn across the board, from F2 to F3, and right after that with dungeon cunning, Alpha Bat brings the king to F8. With a steady hand, our hero brings the knight to H3; then alpha Bat's pawn advances from E4 to E3.
our hero claims the enemy bishop by landing on F4.
Alpha Bat's rook falls on F4 and tears the knight from our hero.
Without hurry or fear, our hero places the king on E2. On G1, Alpha Bat promotes and gains a reinforcing queen.
our hero's king takes D3, leaving E2 behind. Alpha Bat's pawn falls on D2 and tears the pawn from our hero.
our hero captures the enemy pawn: the king leaps from D3 to D2.
After toppling the pawn on D4, Alpha Bat threatens our hero's king.
With a steady hand, our hero brings the king to E2, and right after that alpha Bat's queen advances from D4 to A7. our hero advances the king from E2 to D3; then alpha Bat sets the rook on B4, watching every square.
Without hurry or fear, our hero places the king on C3. Check from Alpha Bat: the queen plants itself on D4.
our hero's king takes C2, leaving C3 behind. Alpha Bat answers by moving the king from F8 to G7, while our hero slides the king across the board, from C2 to B1.
Alpha Bat's queen reaches D1 and threatens our hero's king.
With a steady hand, our hero brings the king to B2; then alpha Bat's queen advances from D1 to F1. our hero advances the king from B2 to C3.
Alpha Bat gives check with the queen on E1.
Without hurry or fear, our hero places the king on D3. Alpha Bat's queen reaches F1 and threatens our hero's king.
our hero's king takes C3, leaving D3 behind. Alpha Bat answers by moving the king from G7 to F7. our hero captures the enemy rook: the king leaps from C3 to B4.
Alpha Bat gives check with the queen on E1.
With a steady hand, our hero brings the king to C5. Alpha Bat's queen reaches C1 and threatens our hero's king.
our hero advances the king from C5 to D6. In that instant, Backstab: one of Alpha Bat's pieces vanishes without a trace.
Check from Alpha Bat: the queen plants itself on D1.
Without hurry or fear, our hero places the king on C7, and from the dark, Alpha Bat pushes the queen to B1. our hero's king takes D6, leaving C7 behind.
A cruel blow: Alpha Bat's queen captures our hero's rook on A2.
our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Alpha Bat brings the queen to A1; then with a steady hand, our hero brings the pawn to A6.
After toppling the pawn on A6, Alpha Bat threatens our hero's king.
our hero advances the king from D6 to C7, and alpha Bat sets the queen on A2, watching every square. Without hurry or fear, our hero places the pawn on B4.
Check from Alpha Bat: the queen plants itself on C2.
our hero's king takes D8, leaving C7 behind. Alpha Bat gives check with the queen on D2.
our hero slides the king across the board, from D8 to C8. With dungeon cunning, Alpha Bat brings the queen to G5, and right after that with a steady hand, our hero brings the pawn to B5.
Alpha Bat's queen advances from G5 to G2; then our hero advances the pawn from F3 to F4. Alpha Bat gives check with the queen on C2.
Without hurry or fear, our hero places the king on D8, and from the dark, Alpha Bat pushes the queen to C5. our hero's pawn takes B6, leaving B5 behind.
Check from Alpha Bat: the queen plants itself on D4.
our hero slides the king across the board, from D8 to C7. Alpha Bat gives check with the queen on C4.
With a steady hand, our hero brings the king to D6. Alpha Bat's queen reaches B4 and threatens our hero's king.
our hero advances the king from D6 to D7. Check from Alpha Bat: the queen plants itself on D6.
Without hurry or fear, our hero places the king on C8. Alpha Bat gives check with the queen on C5.
our hero's king takes D7, leaving C8 behind. After toppling the pawn on F5, Alpha Bat threatens our hero's king.
our hero slides the king across the board, from D7 to C6. Check from Alpha Bat: the queen plants itself on C2.
With a steady hand, our hero brings the king to B5. Alpha Bat gives check with the queen on D3.
our hero advances the king from B5 to A5. Alpha Bat's queen reaches F5 and threatens our hero's king.
Without hurry or fear, our hero places the king on A4. Check from Alpha Bat: the queen plants itself on C2.
our hero's king takes B5, leaving A4 behind. Alpha Bat gives check with the queen on E2.
our hero slides the king across the board, from B5 to A5. With dungeon cunning, Alpha Bat brings the queen to C4; then with a steady hand, our hero brings the pawn to B7.
Check from Alpha Bat: the queen plants itself on C7.
our hero advances the king from A5 to A6, and alpha Bat sets the queen on B8, watching every square. Without hurry or fear, our hero places the king on B6, while from the dark, Alpha Bat pushes the queen to E5.
our hero's pawn crowns on B8 and becomes a queen.
Alpha Bat answers by moving the queen from E5 to A1; then our hero slides the queen across the board, from B8 to D6. With dungeon cunning, Alpha Bat brings the queen to D1.
our hero captures the pawn on F6 and leaves Alpha Bat in check.
Alpha Bat's king falls on F6 and tears the queen from our hero.
our hero advances the pawn from F4 to F5, while alpha Bat sets the queen on E1, watching every square. Without hurry or fear, our hero places the king on B7, and from the dark, Alpha Bat pushes the queen to G3.
our hero's king takes A8, leaving B7 behind, while alpha Bat answers by moving the king from F6 to E5. our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Alpha Bat brings the king to D5; then with a steady hand, our hero brings the pawn to F7. Alpha Bat gives check with the queen on A3.
our hero advances the king from A8 to B8. Alpha Bat's queen reaches B2 and threatens our hero's king.
Without hurry or fear, our hero places the king on C8, while from the dark, Alpha Bat pushes the queen to F2. our hero's pawn crowns on F8 and becomes a queen.
Alpha Bat answers by moving the queen from F2 to E2; then our hero slides the queen across the board, from F8 to F4. Alpha Bat's queen reaches C2 and threatens our hero's king.
With a steady hand, our hero brings the king to D8. Alpha Bat's queen advances from C2 to B2; then our hero advances the queen from F4 to A4.
Alpha Bat sets the queen on B1, watching every square. Without hurry or fear, our hero places the queen on A3. Alpha Bat's queen reaches B8 and threatens our hero's king.
our hero's king takes D7, leaving D8 behind, while alpha Bat answers by moving the king from D5 to E4. our hero slides the king across the board, from D7 to C6.
Alpha Bat gives check with the queen on E8.
With a steady hand, our hero brings the king to C7. Alpha Bat's queen advances from E8 to A4. our hero captures the queen on A4 and leaves Alpha Bat in check.
Alpha Bat sets the king on D3, watching every square. From A3, our hero's queen forces Alpha Bat to defend.
From the dark, Alpha Bat pushes the king to C4. our hero's king takes D8, leaving C7 behind, and alpha Bat answers by moving the king from C4 to D4.
our hero gives check with the queen on A4.
With dungeon cunning, Alpha Bat brings the king to E5. From A5, our hero's queen forces Alpha Bat to defend.
Alpha Bat's king advances from E5 to D6. Check: our hero tightens the net by bringing the queen to B6.
Alpha Bat sets the king on E5, watching every square. our hero gives check with the queen on C5.
From the dark, Alpha Bat pushes the king to E4. From C4, our hero's queen forces Alpha Bat to defend.
Alpha Bat answers by moving the king from E4 to E5. Check: our hero tightens the net by bringing the queen to C5.
With dungeon cunning, Alpha Bat brings the king to F6. our hero gives check with the queen on C6.
Alpha Bat's king advances from F6 to F7. From D7, our hero's queen forces Alpha Bat to defend.
Alpha Bat sets the king on G6, watching every square. Without hurry or fear, our hero places the king on E8, while from the dark, Alpha Bat pushes the king to H5.
our hero's king takes F8, leaving E8 behind, and alpha Bat answers by moving the king from H5 to G5. our hero slides the queen across the board, from D7 to E8.
With dungeon cunning, Alpha Bat brings the king to F5. Check: our hero tightens the net by bringing the queen to C8.
Alpha Bat's king advances from F5 to F4. our hero gives check with the queen on B8.
Alpha Bat sets the king on G4, watching every square. From C8, our hero's queen forces Alpha Bat to defend.
From the dark, Alpha Bat pushes the king to F3. our hero's queen takes B8, leaving C8 behind, while alpha Bat answers by moving the king from F3 to E2.
our hero slides the queen across the board, from B8 to A8. With dungeon cunning, Alpha Bat brings the king to D3.
From A6, our hero's queen forces Alpha Bat to defend.
Alpha Bat's king advances from D3 to D4, and right after that our hero advances the king from F8 to E7. Alpha Bat sets the king on E3, watching every square.
Without hurry or fear, our hero places the king on F6, while from the dark, Alpha Bat pushes the king to F4. our hero's king takes G6, leaving F6 behind, and alpha Bat answers by moving the king from F4 to E5.
our hero slides the king across the board, from G6 to G5. With dungeon cunning, Alpha Bat brings the king to E4, and right after that with a steady hand, our hero brings the king to G4.
Alpha Bat's king advances from E4 to D5; then our hero advances the queen from A6 to B6. Alpha Bat sets the king on E4, watching every square.
The duel ends in a draw: our hero and Alpha Bat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 54 s
- Moves
- 249
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 10
- Material captured (hero / opponent)
- 26 / 26
- First capture
- move 0
- Skills used
- 1
Floor 8 statistics
Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.
This game (249 moves) lasted longer than 100% of the games on this floor.