Battle chronicle

Alberto C. draws pieces against Skeleton. The dungeon watches in silence.

Alberto C.'s rook lands on C5 and defeats Skeleton's rook!

Checkmate! Alberto C. topples Skeleton and claims victory.

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The battle, move by move

A clean strike: Alberto C.'s pawn topples the pawn on B3.

Skeleton advances to B3 and claims our pawn.

From C2 to B3, Alberto C.'s pawn swallows Skeleton's pawn.

Skeleton sets the pawn on F5, watching every square. A clean strike: Alberto C.'s rook topples the pawn on A5.

From the dark, Skeleton pushes the knight to B8. From A5 to C5, Alberto C.'s rook swallows Skeleton's pawn.

Skeleton answers by moving the rook from E6 to F6; then alberto C. slides the pawn across the board, from D2 to D3. With dungeon cunning, Skeleton brings the knight to D7.

With a steady hand, Alberto C. brings the rook to C2, and skeleton's rook advances from F6 to E6. Alberto C. advances the bishop from C1 to D2, while skeleton sets the rook on F6, watching every square.

From D2 to B4, Alberto C.'s bishop swallows Skeleton's pawn.

From the dark, Skeleton pushes the rook to H6; then alberto C.'s bishop takes D2, leaving B4 behind. Skeleton answers by moving the pawn from G7 to G5.

From D2 to G5, Alberto C.'s bishop swallows Skeleton's pawn.

From the shadows, Backstab. Skeleton loses a piece to Alberto C.'s blade.

With dungeon cunning, Skeleton brings the knight to D5. A clean strike: Alberto C.'s bishop topples the rook on H6.

Check from Skeleton: the bishop plants itself on A5.

Alberto C. advances the knight from B1 to C3. Skeleton moves the rook from E6 to H6 and topples Alberto C.'s bishop.

Without hurry or fear, Alberto C. places the queen on D2. Skeleton advances to C3 and claims our knight.

From B2 to C3, Alberto C.'s pawn swallows Skeleton's bishop.

Skeleton answers by moving the rook from H6 to E6, while alberto C. slides the pawn across the board, from C3 to C4. With dungeon cunning, Skeleton brings the knight to F6.

From C4 to D5, Alberto C.'s pawn swallows Skeleton's knight.

Skeleton's rook advances from E6 to E5. A clean strike: Alberto C.'s pawn topples the pawn on C6.

Skeleton sets the knight on G4, watching every square. Without hurry or fear, Alberto C. places the pawn on C7; then from the dark, Skeleton pushes the knight to E3.

A clean strike: Alberto C.'s pawn topples the knight on E3.

Skeleton answers by moving the rook from E5 to C5. From C2 to C5, Alberto C.'s rook swallows Skeleton's rook.

With dungeon cunning, Skeleton brings the king to D7. Promotion: on C8, Alberto C. turns a pawn into a queen.

Skeleton's king advances from D7 to E7, and alberto C. advances the queen from C8 to C6. Skeleton sets the king on F8, watching every square.

Without hurry or fear, Alberto C. places the queen on A5, and right after that from the dark, Skeleton pushes the king to G7. From C7, Alberto C.'s queen forces Skeleton to defend.

Skeleton answers by moving the king from G7 to F8. Alberto C. delivers the final mate from A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 55 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
12 / 3
Material captured (hero / opponent)
26 / 7
First capture
move 0
Skills used
1

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 70% of the games on this floor.

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