Battle chronicle

The duel begins: Camilo P. against Rat King on floor 10.

With an adventurer's precision, Camilo P. takes the rival rook on E7.

Rat King falls to Camilo P.'s mate. The legend grows.

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The battle, move by move

Camilo P. slides the king across the board, from E1 to D1; then with dungeon cunning, Rat King brings the bishop to C7. With a steady hand, Camilo P. brings the king to C2, and right after that rat King's pawn advances from G7 to G6.

Camilo P. captures the enemy pawn: the king leaps from C2 to C3.

Rat King sets the rook on F8, watching every square, while without hurry or fear, Camilo P. places the king on D2. From the dark, Rat King pushes the rook to F7, and camilo P.'s king takes E2, leaving D2 behind.

Rat King answers by moving the bishop from C7 to E5, while camilo P. slides the king across the board, from E2 to F3. From the shadows, Backstab. Rat King loses a piece to Camilo P.'s blade.

With dungeon cunning, Rat King brings the rook to H7; then with a steady hand, Camilo P. brings the king to E4. Rat King's pawn advances from B5 to B4, and right after that camilo P. advances the king from E4 to D5.

Rat King sets the rook on E7, watching every square. Without hurry or fear, Camilo P. places the king on C4, while from the dark, Rat King pushes the pawn to G5.

Camilo P. claims the enemy pawn by landing on B4.

In that instant, Backstab: one of Rat King's pieces vanishes without a trace.

Rat King answers by moving the bishop from E5 to B8. Camilo P. slides the pawn across the board, from A2 to A4, and right after that with dungeon cunning, Rat King brings the bishop to C7.

With a steady hand, Camilo P. brings the king to B5; then rat King's bishop advances from C7 to H2. Camilo P. captures the enemy pawn: the king leaps from B5 to B6.

Rat King sets the king on F7, watching every square, and without hurry or fear, Camilo P. places the pawn on A5. Rat King gives check with the bishop on G1.

Camilo P.'s king takes B7, leaving B6 behind, and right after that rat King answers by moving the king from F7 to G6. Camilo P. slides the pawn across the board, from A5 to A6; then with dungeon cunning, Rat King brings the bishop to E3.

With a steady hand, Camilo P. brings the king to C8, and right after that rat King's pawn advances from D7 to D5. Camilo P. advances the king from C8 to D8.

Rat King sets the bishop on D2, watching every square. Camilo P. captures the enemy rook: the king leaps from D8 to E7.

From the dark, Rat King pushes the pawn to G4, and camilo P.'s pawn takes A7, leaving A6 behind. Rat King answers by moving the pawn from G4 to G3.

Camilo P.'s pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat King brings the pawn to G2. With a steady hand, Camilo P. brings the queen to A1; then rat King's bishop advances from D2 to G5.

Camilo P. advances the queen from A1 to G1. Rat King sets the king on H5, watching every square. Camilo P. claims the enemy pawn by landing on G2.

Rat King's pawn reaches F5 and threatens Camilo P.'s king.

Camilo P.'s king takes E6, leaving E7 behind, and right after that rat King answers by moving the pawn from F5 to F4. Camilo P. claims the enemy pawn by landing on D5.

With dungeon cunning, Rat King brings the king to G6. Check: Camilo P. tightens the net by bringing the queen to F5.

Rat King's king advances from G6 to H5, and camilo P. advances the king from E6 to E5. Rat King sets the king on H6, watching every square.

From H3, Camilo P.'s queen forces Rat King to defend.

From the dark, Rat King pushes the king to G7, and camilo P.'s queen takes H5, leaving H3 behind. Rat King answers by moving the bishop from G5 to E7.

Camilo P. captures the enemy pawn: the king leaps from E5 to F4.

Check from Rat King: the bishop plants itself on D6.

With a steady hand, Camilo P. brings the king to F5; then rat King's bishop advances from D6 to B8. Check: Camilo P. tightens the net by bringing the queen to G5.

Rat King sets the king on H8, watching every square, and without hurry or fear, Camilo P. places the king on G6. From the dark, Rat King pushes the king to G8.

From D5, Camilo P.'s queen forces Rat King to defend.

Rat King answers by moving the king from G8 to F8. Camilo P. delivers the final mate from D8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 52 s
Moves
71
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 2
Skills used
2

Floor 10 statistics

Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 81% of the games on this floor.

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