Battle chronicle
A new legend is written: our hero challenges Marshal on floor 49.
our hero's king lands on E1 and defeats Marshal's knight!
our hero falls to Marshal's mate. The dungeon does not forgive.
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The battle, move by move
Check: our hero tightens the net by bringing the queen to H5.
Marshal answers by moving the king from E8 to D8. our hero gives check with the queen on H8.
With dungeon cunning, Marshal brings the rook to E8. With a steady hand, our hero brings the queen to H4. Thanks to Stealth, our hero fools Marshal on the board.
Marshal's queen advances from D6 to E7; then our hero advances the king from E1 to D2. Marshal sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the rook on F1, and from the dark, Marshal pushes the rook to E5. our hero's rook takes F7, leaving F1 behind.
Marshal gives check with the queen on G5.
our hero slides the king across the board, from D2 to C2. From the shadows, Backstab. Marshal loses a piece to our hero's blade.
With dungeon cunning, Marshal brings the pawn to C3. With a steady hand, our hero brings the king to B3. Check from Marshal: the knight plants itself on C5.
our hero advances the king from B3 to C2. Marshal sets the knight on D3, watching every square, while without hurry or fear, our hero places the king on B3.
From the shadows, Backstab. Marshal loses a piece to our hero's blade.
Marshal's bishop reaches E6 and threatens our hero's king.
our hero's king takes C2, leaving B3 behind. Check from Marshal: the knight plants itself on E1.
our hero slides the king across the board, from C2 to D1. With dungeon cunning, Marshal brings the pawn to A6.
our hero claims the enemy knight by landing on E1.
Marshal's bishop advances from E6 to H3.
Marshal's edge closes the game: mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 55 s
- Moves
- 36
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 12
- Skills used
- 3
Floor 49 statistics
Against Marshal, heroes have won 25% of 12 finished games (3 wins, 9 losses, 0 draws). Average length: 27 moves. Average game time: 2 min 1 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 75% of the games on this floor.