Battle chronicle

our hero draws pieces against Skeleton. The dungeon watches in silence.

our hero's king lands on B1 and defeats Skeleton's rook!

Checkmate! our hero topples Skeleton and claims victory.

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The battle, move by move

Without hurry or fear, our hero places the pawn on H4. From the dark, Skeleton pushes the king to F8, and right after that our hero's king takes F2, leaving E1 behind.

Skeleton answers by moving the pawn from H6 to H5; then our hero slides the king across the board, from F2 to F3. With dungeon cunning, Skeleton brings the king to E8.

With a steady hand, our hero brings the king to E4. From the shadows, Backstab. Skeleton loses a piece to our hero's blade.

Skeleton's rook advances from G5 to D5. A clean strike: our hero's king topples the rook on D5.

Skeleton sets the knight on A5, watching every square. Without hurry or fear, our hero places the king on E4; then from the dark, Skeleton pushes the pawn to C6.

our hero's king takes E3, leaving E4 behind, and right after that skeleton answers by moving the knight from A5 to B3. our hero slides the king across the board, from E3 to E2.

With dungeon cunning, Skeleton brings the knight to D2. A clean strike: our hero's king topples the knight on D2.

Skeleton's king advances from E8 to F8, and our hero advances the king from D2 to C3. Skeleton sets the knight on H6, watching every square.

Without hurry or fear, our hero places the king on B2. Check from Skeleton: the rook plants itself on F2.

our hero's king takes C3, leaving B2 behind. our hero activates Backstab and silently removes a threat from Skeleton.

Skeleton answers by moving the pawn from B7 to B6. our hero slides the king across the board, from C3 to D3, and with dungeon cunning, Skeleton brings the knight to G4.

With a steady hand, our hero brings the king to C3, while skeleton's rook advances from F2 to F1. our hero advances the king from C3 to D2.

Skeleton sets the rook on B1, watching every square; then without hurry or fear, our hero places the king on C2. From the dark, Skeleton pushes the pawn to D5.

A clean strike: our hero's king topples the rook on B1.

Skeleton answers by moving the knight from G4 to H2. our hero slides the king across the board, from B1 to C2, while with dungeon cunning, Skeleton brings the king to G8.

With a steady hand, our hero brings the king to D2. Skeleton's knight reaches F1 and threatens our hero's king.

our hero advances the king from D2 to E2. Skeleton sets the pawn on B4, watching every square. A clean strike: our hero's king topples the knight on F1.

From the dark, Skeleton pushes the pawn to H6; then our hero's king takes E2, leaving F1 behind. Skeleton answers by moving the king from G8 to G7.

our hero slides the king across the board, from E2 to E3. Check from Skeleton: the pawn plants itself on D4.

With a steady hand, our hero brings the king to D3, while skeleton's king advances from G7 to H8. our hero advances the king from D3 to C4.

Skeleton sets the king on G8, watching every square; then without hurry or fear, our hero places the king on D3. From the dark, Skeleton pushes the king to H7, and right after that our hero's king takes E4, leaving D3 behind.

Skeleton answers by moving the pawn from B6 to B5. our hero slides the king across the board, from E4 to E5, while with dungeon cunning, Skeleton brings the king to G6.

With a steady hand, our hero brings the king to D6, and skeleton's king advances from G6 to G7. From D6 to C5, our hero's king swallows Skeleton's pawn.

Skeleton sets the king on G6, watching every square. A clean strike: our hero's king topples the pawn on D4.

From the dark, Skeleton pushes the king to H7; then our hero's king takes C5, leaving D4 behind. Skeleton answers by moving the king from H7 to H8.

A clean strike: our hero's king topples the pawn on B4.

With dungeon cunning, Skeleton brings the king to G7. With a steady hand, our hero brings the king to C5. From the shadows, Backstab. Skeleton loses a piece to our hero's blade.

Skeleton's king advances from G7 to F7. A clean strike: our hero's king topples the pawn on B5.

Skeleton sets the king on F6, watching every square. Without hurry or fear, our hero places the king on C4, and right after that from the dark, Skeleton pushes the king to G6.

our hero's king takes D3, leaving C4 behind. Skeleton answers by moving the king from G6 to F5, while our hero slides the king across the board, from D3 to E3.

With dungeon cunning, Skeleton brings the king to E6, and with a steady hand, our hero brings the king to F3. Skeleton's king advances from E6 to D7.

our hero advances the king from F3 to F4, and right after that skeleton sets the king on D8, watching every square. Without hurry or fear, our hero places the king on F5; then from the dark, Skeleton pushes the king to C8.

our hero's king takes F6, leaving F5 behind. Skeleton answers by moving the king from C8 to B8, and our hero slides the king across the board, from F6 to G6.

With dungeon cunning, Skeleton brings the king to A7. From G6 to H6, our hero's king swallows Skeleton's pawn.

Skeleton's king advances from A7 to A8. A clean strike: our hero's king topples the pawn on H5.

Skeleton sets the king on A7, watching every square. Without hurry or fear, our hero places the king on G6, and right after that from the dark, Skeleton pushes the king to A8.

our hero's pawn takes H5, leaving H4 behind. Skeleton answers by moving the king from A8 to B7, while our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Skeleton brings the king to A8, and with a steady hand, our hero brings the pawn to H7. Skeleton's king advances from A8 to B7.

Promotion: on H8, our hero turns a pawn into a queen.

Skeleton sets the king on C7, watching every square. Without hurry or fear, our hero places the king on F6; then from the dark, Skeleton pushes the king to D6.

our hero's king takes F5, leaving F6 behind. Skeleton answers by moving the king from D6 to C5. our hero gives check with the queen on E5.

With dungeon cunning, Skeleton brings the king to B6. From E6, our hero's queen forces Skeleton to defend.

Skeleton's king advances from B6 to A5. our hero advances the queen from E6 to C8; then skeleton sets the king on B4, watching every square.

Without hurry or fear, our hero places the queen on C6, and right after that from the dark, Skeleton pushes the king to A3. our hero's queen takes C4, leaving C6 behind.

Skeleton answers by moving the king from A3 to B2, while our hero slides the queen across the board, from C4 to D3. With dungeon cunning, Skeleton brings the king to A1, and with a steady hand, our hero brings the king to E4.

Skeleton's king advances from A1 to A2. our hero advances the king from E4 to E3, and right after that skeleton sets the king on A1, watching every square.

Without hurry or fear, our hero places the king on D2; then from the dark, Skeleton pushes the king to B2. our hero's king takes E1, leaving D2 behind.

Skeleton answers by moving the king from B2 to C1, and our hero slides the king across the board, from E1 to F1. With dungeon cunning, Skeleton brings the king to B2, while with a steady hand, our hero brings the king to E1.

Skeleton's king advances from B2 to C1. our hero gives check with the queen on D2.

Skeleton sets the king on B1, watching every square. Without hurry or fear, our hero places the king on D1, and right after that from the dark, Skeleton pushes the king to A1.

Check: our hero tightens the net by bringing the queen to C3.

Skeleton answers by moving the king from A1 to A2. our hero gives check with the queen on C2.

With dungeon cunning, Skeleton brings the king to A3. From C3, our hero's queen forces Skeleton to defend.

Skeleton's king advances from A3 to A4. our hero advances the queen from C3 to C5, and right after that skeleton sets the king on B3, watching every square.

Without hurry or fear, our hero places the king on E2; then from the dark, Skeleton pushes the king to A2. our hero's king takes D3, leaving E2 behind.

Skeleton answers by moving the king from A2 to B2, and our hero slides the queen across the board, from C5 to C4. With dungeon cunning, Skeleton brings the king to B1, while with a steady hand, our hero brings the king to D2.

Skeleton's king advances from B1 to A1. our hero advances the king from D2 to C3; then skeleton sets the king on B1, watching every square.

Check: our hero tightens the net by bringing the queen to B3.

From the dark, Skeleton pushes the king to A1. And it is checkmate: our hero ends the game on B2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
11 min 1 s
Moves
153
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
22 / 0
First capture
move 4
Skills used
3

Floor 11 statistics

Against Skeleton, heroes have won 52% of 348 finished games (182 wins, 108 losses, 58 draws). Average length: 40 moves. Average game time: 3 min 56 s. Most common ending: checkmate.

This game (153 moves) lasted longer than 99% of the games on this floor.

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