Battle chronicle

The duel begins: Nicolas C. against Geist on floor 13.

A cruel blow: Geist's knight captures Nicolas C.'s queen on D1.

Checkmate! Nicolas C. topples Geist and claims victory.

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The battle, move by move

Nicolas C. captures the enemy knight: the pawn leaps from E2 to F3.

After toppling the pawn on F2, Geist threatens Nicolas C.'s king.

Nicolas C. claims the enemy pawn by landing on F2.

After toppling the queen on D1, Geist threatens Nicolas C.'s king.

Nicolas C. advances the king from F2 to E1. Thanks to Stealth, Nicolas C. fools Geist on the board.

Nicolas C. activates Backstab and silently removes a threat from Geist.

Geist sets the king on D8, watching every square. Nicolas C. claims the enemy rook by landing on A3.

From the dark, Geist pushes the king to D7, while nicolas C.'s pawn takes G3, leaving G2 behind. Geist answers by moving the pawn from A7 to A6.

Nicolas C. slides the pawn across the board, from F3 to F4; then with dungeon cunning, Geist brings the king to C8. Nicolas C. captures the enemy pawn: the pawn leaps from F4 to E5.

A cruel blow: Geist's bishop captures Nicolas C.'s pawn on E5.

Nicolas C. claims the enemy pawn by landing on C5.

In that instant, Backstab: one of Geist's pieces vanishes without a trace.

Geist sets the bishop on D5, watching every square. Without hurry or fear, Nicolas C. places the rook on H5, and from the dark, Geist pushes the bishop to B2.

Nicolas C. claims the enemy pawn by landing on A4.

Geist answers by moving the king from C8 to B7. Nicolas C. captures the enemy pawn: the rook leaps from A4 to A5.

In that instant, Backstab: one of Geist's pieces vanishes without a trace.

With dungeon cunning, Geist brings the bishop to F7. Nicolas C. claims the enemy pawn by landing on E7.

Geist's bishop advances from F7 to E8. Check: Nicolas C. tightens the net by bringing the rook to B5.

Geist sets the king on C8, watching every square. Nicolas C. claims the enemy bishop by landing on B2.

From the dark, Geist pushes the king to C7. From C2, Nicolas C.'s rook forces Geist to defend.

Geist answers by moving the bishop from E8 to C6. Nicolas C. slides the bishop across the board, from F1 to G2, and right after that with dungeon cunning, Geist brings the king to D7.

Nicolas C. captures the bishop on C6 and leaves Geist in check.

A cruel blow: Geist's king captures Nicolas C.'s bishop on E7.

From E5, Nicolas C.'s rook forces Geist to defend.

Geist sets the king on F6, watching every square, and without hurry or fear, Nicolas C. places the rook on C5. From the dark, Geist pushes the king to G6.

Nicolas C. gives check with the bishop on E4.

Geist answers by moving the king from G6 to F6. From C6, Nicolas C.'s rook forces Geist to defend.

With dungeon cunning, Geist brings the king to G7. Check: Nicolas C. tightens the net by bringing the rook to E7.

Geist's king advances from G7 to G8. And it is checkmate: Nicolas C. ends the game on C8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 14 s
Moves
45
How it ended
checkmate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
20 / 14
First capture
move 0
Skills used
4

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 61% of the games on this floor.

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