Battle chronicle

our hero draws pieces against Dark Fairy. The dungeon watches in silence.

our hero answers with fury: the rook leaps from H1 to B1 and captures the enemy queen.

Checkmate. Dark Fairy defeats our hero on this floor.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on F3.

Thanks to Stealth, our hero fools Dark Fairy on the board.

Dark Fairy gives check with the queen on E4.

our hero slides the king across the board, from E1 to F1. Dark Fairy's pawn reaches G2 and threatens our hero's king.

With a steady hand, our hero brings the king to F2. Dark Fairy's pawn crowns on H1 and a hostile knight is born.

From A1 to H1, our hero's rook swallows Dark Fairy's knight.

Dark Fairy sets the queen on B1, watching every square. A clean strike: our hero's rook topples the queen on B1.

From the dark, Dark Fairy pushes the knight to C5. From B1 to B5, our hero's rook swallows Dark Fairy's pawn.

Check from Dark Fairy: the knight plants itself on D3.

our hero slides the king across the board, from F2 to E2. With dungeon cunning, Dark Fairy brings the knight to B4. From B5 to B6, our hero's rook swallows Dark Fairy's pawn.

Dark Fairy's rook reaches C2 and threatens our hero's king.

our hero advances the king from E2 to D1. Mate. Dark Fairy closes the net and our hero falls on G1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
40 s
Moves
18
How it ended
checkmate
Captures (hero / opponent)
5 / 1
Material captured (hero / opponent)
17 / 5
First capture
move 0
Skills used
1

Floor 23 statistics

Against Dark Fairy, heroes have won 43% of 118 finished games (51 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (18 moves) lasted longer than 44% of the games on this floor.

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