Battle chronicle
A new legend is written: Nicolas C. challenges Walking Tomb on floor 14.
Nicolas C. answers with fury: the pawn leaps from D2 to C3 and captures the enemy queen.
In the end, Nicolas C. delivers checkmate and Walking Tomb flees the board.
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The battle, move by move
Nicolas C. claims the enemy queen by landing on C3.
Walking Tomb's pawn falls on B2 and tears the pawn from Nicolas C.
Nicolas C. captures the enemy pawn: the bishop leaps from C1 to B2.
After toppling the pawn on C2, Walking Tomb threatens Nicolas C.'s king.
Nicolas C. advances the king from E1 to D2, and right after that walking Tomb sets the pawn on D4, watching every square. Nicolas C. captures the enemy pawn: the pawn leaps from E2 to D3.
A cruel blow: Walking Tomb's knight captures Nicolas C.'s rook on A1.
Nicolas C. claims the enemy pawn by landing on D4.
Walking Tomb answers by moving the knight from F6 to G4, and nicolas C. slides the pawn across the board, from H2 to H3. With dungeon cunning, Walking Tomb brings the king to F7.
Nicolas C. claims the enemy knight by landing on G4.
Walking Tomb's bishop advances from B7 to C8. Nicolas C. captures the enemy pawn: the pawn leaps from G4 to F5.
Walking Tomb sets the bishop on B7, watching every square. Nicolas C. claims the enemy pawn by landing on H6.
Walking Tomb's bishop falls on G2 and tears the pawn from Nicolas C.
Nicolas C. captures the enemy bishop: the bishop leaps from F1 to G2.
Thanks to Stealth, Nicolas C. fools Walking Tomb on the board.
Walking Tomb answers by moving the king from F7 to G8. Nicolas C. claims the enemy pawn by landing on B6.
With dungeon cunning, Walking Tomb brings the pawn to D6. Nicolas C. captures the enemy pawn: the rook leaps from B6 to D6.
Walking Tomb's king advances from G8 to H8, and right after that nicolas C. advances the pawn from F5 to F6. Walking Tomb gives check with the knight on B3.
Nicolas C. captures the enemy knight: the pawn leaps from A2 to B3.
From the dark, Walking Tomb pushes the pawn to H6. Nicolas C.'s pawn takes F7, leaving F6 behind, and walking Tomb answers by moving the king from H8 to H7.
Nicolas C.'s pawn crowns on F8 and becomes a queen.
With dungeon cunning, Walking Tomb brings the pawn to H5. Check: Nicolas C. tightens the net by bringing the queen to F7.
Walking Tomb's king advances from H7 to H8. And it is checkmate: Nicolas C. ends the game on D8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 4
- Material captured (hero / opponent)
- 25 / 8
- First capture
- move 0
- Skills used
- 1
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 53% of the games on this floor.