Battle chronicle
In the depths of Crypt, Daniel C. faces Walking Tomb.
Daniel C.'s knight lands on C3 and defeats Walking Tomb's queen!
Checkmate! Daniel C. topples Walking Tomb and claims victory.
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The battle, move by move
From B1 to C3, Daniel C.'s knight swallows Walking Tomb's queen.
From the dark, Walking Tomb pushes the knight to E2. A clean strike: Daniel C.'s knight topples the knight on E2.
Daniel C. wraps a piece in Stealth; Walking Tomb passes through the square without seeing it.
Walking Tomb answers by moving the king from E8 to F7. From C2 to D3, Daniel C.'s pawn swallows Walking Tomb's pawn.
With dungeon cunning, Walking Tomb brings the king to G7, while with a steady hand, Daniel C. brings the pawn to D4. Walking Tomb's king advances from G7 to G8, and daniel C. advances the pawn from H2 to H4.
Walking Tomb sets the king on F7, watching every square. Without hurry or fear, Daniel C. places the pawn on H5, and right after that from the dark, Walking Tomb pushes the knight to G4.
Daniel C.'s rook takes H4, leaving H1 behind; then walking Tomb answers by moving the bishop from B7 to A6. Daniel C. slides the rook across the board, from A1 to C1.
With dungeon cunning, Walking Tomb brings the pawn to D6, and with a steady hand, Daniel C. brings the rook to C6. Walking Tomb's knight advances from G4 to F2.
A clean strike: Daniel C.'s king topples the knight on F2.
Walking Tomb sets the bishop on C4, watching every square. From C6 to D6, Daniel C.'s rook swallows Walking Tomb's pawn.
In that instant, Backstab: one of Walking Tomb's pieces vanishes without a trace.
From the dark, Walking Tomb pushes the king to E7. A clean strike: Daniel C.'s rook topples the pawn on B6.
Walking Tomb answers by moving the king from E7 to D8. Daniel C. slides the rook across the board, from B6 to C6, while with dungeon cunning, Walking Tomb brings the bishop to E6.
A clean strike: Daniel C.'s rook topples the bishop on E6.
Walking Tomb's king advances from D8 to C8; then daniel C. advances the rook from E6 to F6. Daniel C. activates Backstab and silently removes a threat from Walking Tomb.
Walking Tomb sets the king on B7, watching every square. A clean strike: Daniel C.'s rook topples the pawn on H6.
From the dark, Walking Tomb pushes the king to B8. From H6 to H7, Daniel C.'s rook swallows Walking Tomb's pawn.
Walking Tomb answers by moving the king from B8 to A8, and daniel C. slides the pawn across the board, from D4 to D5. With dungeon cunning, Walking Tomb brings the king to B8, while with a steady hand, Daniel C. brings the pawn to D6.
Walking Tomb's king advances from B8 to A8. Daniel C. advances the pawn from D6 to D7; then walking Tomb sets the king on A7, watching every square.
Promotion: on D8, Daniel C. turns a pawn into a queen.
From the dark, Walking Tomb pushes the king to A6, and daniel C.'s queen takes D5, leaving D8 behind. Walking Tomb answers by moving the king from A6 to B6.
Daniel C. gives check with the rook on H6.
With dungeon cunning, Walking Tomb brings the king to C7. From F7, Daniel C.'s queen forces Walking Tomb to defend.
Walking Tomb's king advances from C7 to B8. Daniel C. delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 6 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 23 / 0
- First capture
- move 0
- Skills used
- 3
Floor 14 statistics
Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 72% of the games on this floor.