Battle chronicle

The duel begins: Mon T. against Lesser Lich on floor 19.

Mon T. answers with fury: the queen leaps from D1 to D4 and captures the enemy queen.

In the end, Mon T. delivers checkmate and Lesser Lich flees the board.

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The battle, move by move

Mon T. captures the enemy knight: the knight leaps from B1 to C3.

Lesser Lich sets the rook on G5, watching every square. Mon T. claims the enemy pawn by landing on A4.

From the dark, Lesser Lich pushes the queen to D4. Mon T. captures the enemy pawn: the pawn leaps from F2 to G3.

In that instant, Backstab: one of Lesser Lich's pieces vanishes without a trace.

Lesser Lich answers by moving the rook from G5 to F5. Mon T. claims the enemy queen by landing on D4.

With dungeon cunning, Lesser Lich brings the king to E7. Mon T. captures the enemy pawn: the queen leaps from D4 to A7.

Lesser Lich's king advances from E7 to F8. Mon T. claims the enemy pawn by landing on A5.

Lesser Lich's rook falls on A5 and tears the queen from Mon T.

Mon T. captures the pawn on A3 and leaves Lesser Lich in check.

From the dark, Lesser Lich pushes the king to G8. Mon T.'s knight takes B6, leaving A4 behind. Lesser Lich's rook reaches C1 and threatens Mon T.'s king.

Mon T. slides the king across the board, from E1 to D2. With dungeon cunning, Lesser Lich brings the rook to C5, and right after that with a steady hand, Mon T. brings the pawn to E4.

Lesser Lich's rook advances from C5 to B5; then mon T. advances the knight from B6 to C4. A cruel blow: Lesser Lich's rook captures Mon T.'s bishop on A3.

Mon T. claims the enemy rook by landing on A3.

From the dark, Lesser Lich pushes the rook to A5. Mon T.'s pawn takes H4, leaving H2 behind. Lesser Lich gives check with the rook on D5.

Mon T. claims the enemy rook by landing on D5.

With dungeon cunning, Lesser Lich brings the pawn to B5. Mon T. captures the enemy pawn: the knight leaps from A3 to B5.

Lesser Lich's king advances from G8 to H8, and right after that mon T. advances the pawn from D5 to D6. Lesser Lich sets the king on G8, watching every square.

Without hurry or fear, Mon T. places the pawn on D7, while from the dark, Lesser Lich pushes the pawn to H6. Mon T.'s pawn crowns on D8 and becomes a queen.

Lesser Lich answers by moving the king from G8 to H7; then mon T. slides the rook across the board, from H1 to H2. With dungeon cunning, Lesser Lich brings the pawn to H5, and right after that with a steady hand, Mon T. brings the rook to F2.

Lesser Lich's king advances from H7 to G7; then mon T. advances the queen from D8 to D5. Lesser Lich sets the king on G6, watching every square.

Without hurry or fear, Mon T. places the rook on F5, and from the dark, Lesser Lich pushes the king to G7. Mon T. captures the enemy pawn: the rook leaps from F5 to H5.

Lesser Lich answers by moving the king from G7 to G6, and right after that mon T. slides the rook across the board, from H5 to F5. With dungeon cunning, Lesser Lich brings the king to G7; then with a steady hand, Mon T. brings the queen to E6.

Lesser Lich's king advances from G7 to H7. Check: Mon T. tightens the net by bringing the rook to F7.

Lesser Lich sets the king on G8, watching every square. And it is checkmate: Mon T. ends the game on E8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 4 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
11 / 2
Material captured (hero / opponent)
29 / 12
First capture
move 0
Skills used
1

Floor 19 statistics

Against Lesser Lich, heroes have won 42% of 55 finished games (23 wins, 27 losses, 5 draws). Average length: 30 moves. Average game time: 1 min 44 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 85% of the games on this floor.

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