Battle chronicle

The duel begins: our hero against Lesser Lich on floor 19.

our hero answers with fury: the rook leaps from G7 to A7 and captures the enemy queen.

In the end, our hero delivers checkmate and Lesser Lich flees the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

Lesser Lich sets the king on F8, watching every square. our hero claims the enemy pawn by landing on C3.

From the dark, Lesser Lich pushes the king to E8. our hero captures the enemy pawn: the knight leaps from C3 to A4.

Lesser Lich answers by moving the pawn from B7 to B6, while our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Lesser Lich brings the pawn to C5.

With a steady hand, our hero brings the rook to H7; then lesser Lich's king advances from E8 to D7. our hero captures the pawn on G7 and leaves Lesser Lich in check.

Lesser Lich sets the king on D6, watching every square. our hero captures the enemy queen: the rook leaps from G7 to A7.

From the dark, Lesser Lich pushes the pawn to B5, while our hero's knight takes B6, leaving A4 behind. Lesser Lich answers by moving the pawn from G6 to G5, and our hero slides the rook across the board, from A7 to A6.

With dungeon cunning, Lesser Lich brings the king to E7. From D5, our hero's knight forces Lesser Lich to defend.

Lesser Lich's king advances from E7 to F8. our hero advances the pawn from C2 to C3; then lesser Lich sets the pawn on G4, watching every square.

Without hurry or fear, our hero places the knight on H4. From the dark, Lesser Lich pushes the king to G7, and our hero's queen takes C2, leaving D1 behind.

Lesser Lich answers by moving the king from G7 to H8, while our hero slides the queen across the board, from C2 to G6. With dungeon cunning, Lesser Lich brings the pawn to B4.

our hero gives check with the queen on F6.

Lesser Lich's king advances from H8 to H7. From A7, our hero's rook forces Lesser Lich to defend.

Lesser Lich sets the king on G8, watching every square. our hero delivers the final mate from D8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
56 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
5 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0

Floor 19 statistics

Against Lesser Lich, heroes have won 42% of 55 finished games (23 wins, 27 losses, 5 draws). Average length: 30 moves. Average game time: 1 min 44 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 64% of the games on this floor.

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