Battle chronicle
A new legend is written: our hero challenges Swarm on floor 26.
Swarm moves its queen from D5 to A8 and topples our hero's rook!
Checkmate. Swarm defeats our hero on this floor.
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The battle, move by move
From A8, our hero's rook forces Swarm to defend.
Swarm's queen falls on A8 and tears the rook from our hero.
our hero captures the enemy pawn: the pawn leaps from E2 to D3.
Swarm answers by moving the pawn from F4 to F3. our hero claims the enemy pawn by landing on C4.
With dungeon cunning, Swarm brings the rook to D8. With a steady hand, our hero brings the knight to D2.
Checkmate: Swarm finishes our hero on G3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 52 s
- Moves
- 8
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 2 / 5
- First capture
- move 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (8 moves) lasted longer than 64% of the games on this floor.