Battle chronicle
A new legend is written: Benjamín A. challenges Death Knight on floor 18.
Benjamín A. answers with fury: the queen leaps from D1 to E1 and captures the enemy queen.
In the end, Benjamín A. delivers checkmate and Death Knight flees the board.
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The battle, move by move
Benjamín A. claims the enemy rook by landing on C3.
Death Knight sets the king on D7, watching every square, and without hurry or fear, Benjamín A. places the knight on A4. Death Knight's queen reaches A5 and threatens Benjamín A.'s king.
Benjamín A.'s king takes E2, leaving E1 behind. Death Knight answers by moving the knight from H4 to F5, and benjamín A. slides the rook across the board, from A1 to B1.
With dungeon cunning, Death Knight brings the king to C8. With a steady hand, Benjamín A. brings the bishop to H3, and right after that death Knight's pawn advances from G5 to G4.
Benjamín A. captures the enemy pawn: the bishop leaps from H3 to G4.
Death Knight sets the pawn on D4, watching every square, while without hurry or fear, Benjamín A. places the bishop on H5. Death Knight gives check with the pawn on D3.
Benjamín A.'s king takes F3, leaving E2 behind. Death Knight answers by moving the queen from A5 to E1. Benjamín A. claims the enemy queen by landing on E1.
With dungeon cunning, Death Knight brings the pawn to D2. Benjamín A. captures the enemy pawn: the bishop leaps from C1 to D2.
Death Knight's rook advances from F7 to F6. Benjamín A. advances the bishop from D2 to B4. Death Knight's knight reaches D6 and threatens Benjamín A.'s king.
Benjamín A. captures the enemy pawn: the king leaps from F3 to E3.
From the dark, Death Knight pushes the rook to F1. Benjamín A. claims the enemy rook by landing on F1.
Death Knight gives check with the knight on F5.
Benjamín A. slides the king across the board, from E3 to F4; then with dungeon cunning, Death Knight brings the knight to D6. With a steady hand, Benjamín A. brings the king to E5.
In that instant, Backstab: one of Death Knight's pieces vanishes without a trace.
Check from Death Knight: the knight plants itself on F7.
Benjamín A. advances the king from E5 to E6, while death Knight sets the pawn on G6, watching every square. Benjamín A. claims the enemy pawn by landing on G6.
Death Knight's knight reaches D8 and threatens Benjamín A.'s king.
Benjamín A.'s king takes D5, leaving E6 behind, while death Knight answers by moving the knight from D8 to C6. Benjamín A. claims the enemy knight by landing on C6.
With dungeon cunning, Death Knight brings the king to B8; then with a steady hand, Benjamín A. brings the king to B5. Death Knight's pawn advances from A7 to A5.
Benjamín A. claims the enemy pawn by landing on A5.
Death Knight sets the king on C7, watching every square. Benjamín A. captures the pawn on C4 and leaves Death Knight in check.
From the dark, Death Knight pushes the king to B8. Check: Benjamín A. tightens the net by bringing the bishop to D6.
Death Knight answers by moving the king from B8 to A8; then benjamín A. slides the king across the board, from A5 to B5. With dungeon cunning, Death Knight brings the king to A7, and right after that with a steady hand, Benjamín A. brings the king to C5.
Death Knight's king advances from A7 to A8; then benjamín A. advances the knight from A4 to C3. Death Knight sets the king on A7, watching every square.
And it is checkmate: Benjamín A. ends the game on A4.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 8 min 28 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 28 / 0
- First capture
- move 0
- Skills used
- 1
Floor 18 statistics
Against Death Knight, heroes have won 21% of 137 finished games (29 wins, 100 losses, 8 draws). Average length: 17 moves. Average game time: 1 min 2 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 90% of the games on this floor.