Battle chronicle
A new legend is written: our hero challenges Ghoul on floor 16.
A clash of 35 moves under the dungeon's gaze.
In the end, our hero delivers checkmate and Ghoul flees the board.
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The battle, move by move
Without hurry or fear, our hero places the knight on F3. From the dark, Ghoul pushes the pawn to C5, and our hero's queen takes C2, leaving D1 behind.
Stealth. our hero's trap leaves Ghoul confused.
Ghoul answers by moving the pawn from B5 to B4.
Checkmate! our hero topples Ghoul and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 46 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 16 statistics
Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 43% of the games on this floor.