Battle chronicle
A new legend is written: our hero challenges Ghoul on floor 16.
our hero answers with fury: the queen leaps from E3 to E4 and captures the enemy queen.
In the end, our hero delivers checkmate and Ghoul flees the board.
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The battle, move by move
From E2, our hero's queen forces Ghoul to defend.
Ghoul sets the knight on E5, watching every square, and without hurry or fear, our hero places the knight on H3. After toppling the rook on H1, Ghoul threatens our hero's king.
our hero's king takes F2, leaving E1 behind. Check from Ghoul: the queen plants itself on H2.
our hero slides the king across the board, from F2 to E1. A cruel blow: Ghoul's queen captures our hero's knight on H3.
With a steady hand, our hero brings the queen to F2, and right after that ghoul's rook advances from A7 to A6. our hero advances the knight from B1 to D2.
Check from Ghoul: the queen plants itself on H1.
Without hurry or fear, our hero places the king on E2. From the dark, Ghoul pushes the knight to G6. Check: our hero tightens the net by bringing the queen to E3.
Ghoul answers by moving the queen from H1 to E4. our hero captures the queen on E4 and leaves Ghoul in check.
With dungeon cunning, Ghoul brings the king to F8. With a steady hand, our hero brings the rook to B1; then ghoul's knight advances from G6 to E7.
our hero claims the enemy pawn by landing on B5.
Ghoul sets the pawn on D5, watching every square, and without hurry or fear, our hero places the queen on H4. From the dark, Ghoul pushes the knight to C8.
our hero claims the enemy pawn by landing on B7.
Ghoul answers by moving the pawn from D7 to D6, and our hero slides the rook across the board, from B7 to B8. With dungeon cunning, Ghoul brings the rook to B6.
With a steady hand, our hero brings the rook to A8, and right after that ghoul's knight advances from E7 to G8. From D8, our hero's queen forces Ghoul to defend.
Ghoul sets the king on G7, watching every square. Check: our hero tightens the net by bringing the queen to G5.
From the dark, Ghoul pushes the king to H7. our hero captures the enemy knight: the rook leaps from A8 to C8.
Ghoul answers by moving the rook from B6 to B4. our hero captures the knight on G8 and leaves Ghoul in check.
With dungeon cunning, Ghoul brings the king to H6. Check: our hero tightens the net by bringing the queen to H8.
Ghoul's king advances from H6 to G6. our hero gives check with the rook on G8.
Ghoul sets the king on F5, watching every square. our hero captures the pawn on H5 and leaves Ghoul in check.
From the dark, Ghoul pushes the king to E6. Check: our hero tightens the net by bringing the rook to G6.
Ghoul answers by moving the pawn from F7 to F6, and our hero slides the knight across the board, from D2 to F3. With dungeon cunning, Ghoul brings the rook to G4.
our hero claims the enemy rook by landing on G4.
Ghoul's pawn advances from F6 to F5. Check: our hero tightens the net by bringing the rook to G6.
Ghoul sets the king on F7, watching every square. our hero gives check with the queen on H7.
From the dark, Ghoul pushes the king to E8. Mate. our hero's rook on G8 leaves Ghoul with no escape.