Battle chronicle

our hero draws pieces against Geist. The dungeon watches in silence.

our hero's rook lands on F1 and defeats Geist's rook!

The duel ends in a draw: our hero and Geist withdraw.

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The battle, move by move

A clean strike: our hero's bishop topples the pawn on C4.

With dungeon cunning, Geist brings the rook to C3. From C4 to E6, our hero's bishop swallows Geist's knight.

Check from Geist: the knight plants itself on C2.

our hero advances the king from E1 to D1, while geist sets the rook on A3, watching every square. From D1 to C2, our hero's king swallows Geist's knight.

From the dark, Geist pushes the rook to F8; then our hero's bishop takes H3, leaving E6 behind. Check from Geist: the rook plants itself on F2.

our hero slides the king across the board, from C2 to D1, and with dungeon cunning, Geist brings the rook to F3. With a steady hand, our hero brings the rook to E1.

Geist's rook reaches D3 and threatens our hero's king.

our hero advances the king from D1 to C1. our hero wraps a piece in Stealth; Geist passes through the square without seeing it.

Geist sets the pawn on G2, watching every square. A clean strike: our hero's bishop topples the pawn on G2.

From the dark, Geist pushes the king to F7. our hero's bishop takes C6, leaving G2 behind; then geist answers by moving the pawn from A4 to A3.

our hero gives check with the bishop on D5.

With dungeon cunning, Geist brings the king to F6, and with a steady hand, our hero brings the king to B1. Geist moves the rook from D3 to D5 and topples our hero's bishop.

our hero advances the rook from E1 to C1, and right after that geist sets the rook on D2, watching every square. From C1 to C5, our hero's rook swallows Geist's pawn.

Check from Geist: the rook plants itself on F1.

our hero's rook takes C1, leaving C5 behind, and right after that geist answers by moving the bishop from D6 to B8. By taking the rook on F1, our hero drives Geist into check.

With dungeon cunning, Geist brings the king to G6, while with a steady hand, our hero brings the rook to C1. Geist's rook advances from D2 to G2, and our hero advances the rook from C1 to C8.

Geist gives check with the rook on G1.

Without hurry or fear, our hero places the king on A2. From the shadows, Backstab. Geist loses a piece to our hero's blade.

Geist's rook reaches G2 and threatens our hero's king.

our hero's king takes B3, leaving A2 behind. Check from Geist: the rook plants itself on G3.

our hero slides the king across the board, from B3 to A4, and with dungeon cunning, Geist brings the king to F5. From A4 to A5, our hero's king swallows Geist's pawn.

Geist's rook reaches A3 and threatens our hero's king.

our hero advances the king from A5 to B5. Geist sets the bishop on C7, watching every square.

From C8 to C7, our hero's rook swallows Geist's bishop.

From the dark, Geist pushes the rook to A1. A clean strike: our hero's rook topples the pawn on E7.

Geist's pawn reaches A6 and threatens our hero's king.

our hero slides the king across the board, from B5 to C6, while with dungeon cunning, Geist brings the king to E4. With a steady hand, our hero brings the king to C5, and geist's king advances from E4 to F4.

our hero advances the king from C5 to D5. Geist's rook reaches A5 and threatens our hero's king.

Without hurry or fear, our hero places the king on D6. From the dark, Geist pushes the pawn to E4.

From F7, our hero's rook forces Geist to defend.

Geist answers by moving the rook from A5 to F5. our hero slides the rook across the board, from F7 to E7. Stealth. our hero's trap leaves Geist confused.

With dungeon cunning, Geist brings the rook to B5, while with a steady hand, our hero brings the king to E6. Geist's pawn advances from E4 to E3.

Draw. The dungeon keeps the names of our hero and Geist.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 30 s
Moves
105
How it ended
draw
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
19 / 3
First capture
move 0
Skills used
3

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (105 moves) lasted longer than 97% of the games on this floor.

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