Battle chronicle

The duel begins: Mon T. against Ghoul on floor 16.

Mon T.'s knight lands on D5 and defeats Ghoul's queen!

Checkmate! Mon T. topples Ghoul and claims victory.

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The battle, move by move

Mon T. slides the knight across the board, from B1 to C3; then with dungeon cunning, Ghoul brings the knight to E5. Mon T. claims the enemy queen by landing on D5.

Ghoul's knight advances from B6 to C8. From C7, Mon T.'s knight forces Ghoul to defend.

Ghoul sets the king on F8, watching every square. Mon T. claims the enemy pawn by landing on B5.

From the shadows, Backstab. Ghoul loses a piece to Mon T.'s blade.

From the dark, Ghoul pushes the knight to E7. Mon T. captures the enemy rook: the knight leaps from B5 to A7.

Ghoul answers by moving the knight from E5 to C4, and right after that mon T. slides the knight across the board, from A7 to C8. With dungeon cunning, Ghoul brings the king to G7.

Mon T. captures the enemy knight: the knight leaps from C8 to E7.

From the shadows, Backstab. Ghoul loses a piece to Mon T.'s blade.

Ghoul's pawn advances from D6 to D5. Mon T. claims the enemy pawn by landing on D5.

Ghoul sets the knight on E3, watching every square. Mon T. captures the enemy pawn: the queen leaps from D5 to H5.

From the dark, Ghoul pushes the pawn to F6. Mon T. claims the enemy knight by landing on E3.

Ghoul answers by moving the pawn from B7 to B6. Mon T. slides the knight across the board, from E7 to D5, and right after that with dungeon cunning, Ghoul brings the king to F8.

Mon T. claims the enemy pawn by landing on B6.

Ghoul's king advances from F8 to E7. Mon T. captures the enemy pawn: the knight leaps from B6 to A4.

Ghoul sets the king on D7, watching every square, and without hurry or fear, Mon T. places the rook on B1. From the dark, Ghoul pushes the king to C8.

From F5, Mon T.'s queen forces Ghoul to defend.

Mon T. activates Backstab and silently removes a threat from Ghoul.

Ghoul answers by moving the king from C8 to C7; then mon T. slides the rook across the board, from B1 to B5. With dungeon cunning, Ghoul brings the king to D8, and right after that with a steady hand, Mon T. brings the rook to B7.

Ghoul's king advances from D8 to E8. Mate. Mon T.'s queen on C8 leaves Ghoul with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 26 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
25 / 0
First capture
move 1
Skills used
3

Floor 16 statistics

Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 43% of the games on this floor.

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