Battle chronicle

The duel begins: our hero against Swarm on floor 26.

After 2 moves, the dust has not settled.

Checkmate. Swarm defeats our hero on this floor.

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The battle, move by move

our hero advances the king from E1 to F1. Checkmate: Swarm finishes our hero on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 s
Moves
2
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 26 statistics

Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.

This game (2 moves) lasted longer than 3% of the games on this floor.

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