Battle chronicle
In the depths of Fortress, our hero faces Crossbowman.
our hero answers with fury: the pawn leaps from C2 to D3 and captures the enemy pawn.
In the end, our hero delivers checkmate and Crossbowman flees the board.
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The battle, move by move
Without hurry or fear, our hero places the knight on H3. From the dark, Crossbowman pushes the queen to C4; then our hero's knight takes F4, leaving H3 behind.
Crossbowman answers by moving the bishop from D7 to G4, and right after that our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Crossbowman brings the knight to F5.
With a steady hand, our hero brings the pawn to A3, while crossbowman's pawn advances from D4 to D3. From C2 to D3, our hero's pawn swallows Crossbowman's pawn.
Crossbowman sets the queen on D4, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Crossbowman pushes the knight to C7, and right after that our hero's pawn takes A5, leaving A4 behind.
Thanks to Stealth, our hero fools Crossbowman on the board.
Crossbowman answers by moving the pawn from B7 to B6.
Checkmate! our hero topples Crossbowman and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 2 s
- Moves
- 31
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 4
- Skills used
- 1
Floor 42 statistics
Against Crossbowman, heroes have won 32% of 34 finished games (11 wins, 19 losses, 4 draws). Average length: 30 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (31 moves) lasted longer than 56% of the games on this floor.