Battle chronicle
The duel begins: Nicolas C. against Geist on floor 13.
Nicolas C.'s pawn lands on A3 and defeats Geist's rook!
Checkmate! Nicolas C. topples Geist and claims victory.
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The battle, move by move
Nicolas C. captures the enemy knight: the knight leaps from G1 to F3.
Stealth. Nicolas C.'s trap leaves Geist confused.
After toppling the pawn on F2, Geist threatens Nicolas C.'s king.
Nicolas C. claims the enemy pawn by landing on F2.
Geist's knight falls on F1 and tears the bishop from Nicolas C.
Nicolas C. captures the enemy knight: the queen leaps from D1 to F1.
With dungeon cunning, Geist brings the bishop to D5. Nicolas C. claims the enemy rook by landing on A3.
Geist's king advances from E8 to F8; then nicolas C. advances the pawn from E2 to E4. Geist sets the bishop on E6, watching every square.
Without hurry or fear, Nicolas C. places the knight on C3. Nicolas C. activates Backstab and silently removes a threat from Geist.
From the dark, Geist pushes the pawn to C4. Nicolas C. captures the enemy pawn: the knight leaps from C3 to A4.
Geist answers by moving the bishop from D6 to B4. Nicolas C. claims the enemy bishop by landing on B4.
Geist's pawn falls on B4 and tears the pawn from Nicolas C.
With a steady hand, Nicolas C. brings the knight to C5, and right after that geist's pawn advances from A7 to A6. Nicolas C. captures the bishop on E6 and leaves Geist in check.
From the shadows, Backstab. Geist loses a piece to Nicolas C.'s blade.
Geist sets the king on F7, watching every square. Nicolas C. gives check with the knight on G5.
From the dark, Geist pushes the king to G6. Nicolas C. captures the pawn on A6 and leaves Geist in check.
Geist answers by moving the king from G6 to G7, and right after that nicolas C. slides the rook across the board, from A6 to A4. From the shadows, Backstab. Geist loses a piece to Nicolas C.'s blade.
With dungeon cunning, Geist brings the pawn to E5. Nicolas C. claims the enemy pawn by landing on C4.
Geist's king advances from G7 to F8, and nicolas C. advances the rook from C4 to C5. Geist sets the king on E7, watching every square.
Nicolas C. captures the pawn on E5 and leaves Geist in check.
From the dark, Geist pushes the king to F8. Nicolas C.'s queen takes C4, leaving F1 behind; then geist answers by moving the king from F8 to G7.
From F7, Nicolas C.'s queen forces Geist to defend.
With dungeon cunning, Geist brings the king to H6. Nicolas C. delivers the final mate from H7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 14 s
- Moves
- 37
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 22 / 5
- First capture
- move 0
- Skills used
- 4
Floor 13 statistics
Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 48% of the games on this floor.