战斗编年史

新的传说正在书写:Víctor Martínez C. 在第 1 层向 老鼠 发起挑战。

Víctor Martínez C. 的 兵 落在 C7,击败了 老鼠 的 兵!

将死!Víctor Martínez C. 击倒 老鼠,宣告胜利。

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逐着之战

Víctor Martínez C.落子A3,夺下敌方兵.

老鼠的兵从G6推进至G5. Víctor Martínez C.吃掉敌方兵:象从C1跃至G5.

老鼠将王置于F8,紧盯每一格,而不疾不惧,Víctor Martínez C.将马落子于F3. 自暗处,老鼠将兵推至D6,且víctor Martínez C.的兵占据E4,弃E2于后.

老鼠回应,将兵从E7移至E6,而víctor Martínez C.令兵滑过棋盘,从E4至E5. 刹那之间,背刺:老鼠的一枚棋子无迹消失.

凭地牢之狡,老鼠将王移至G8. Víctor Martínez C.吃掉敌方兵:兵从E5跃至D6.

老鼠的王从G8推进至G7. Víctor Martínez C.落子C7,夺下敌方兵.

老鼠将兵置于C4,紧盯每一格. Víctor Martínez C.的兵在C8升变,化为后.

自暗处,老鼠将王推至H7. Víctor Martínez C.落子C6,夺下敌方兵.

老鼠回应,将王从H7移至H8. Víctor Martínez C.吃掉敌方兵:后从C6跃至C4.

凭地牢之狡,老鼠将兵移至A4. Víctor Martínez C.落子A4,夺下敌方兵.

老鼠的王从H8推进至G8;继而víctor Martínez C.将兵从C2推进至C4. 老鼠将王置于F8,紧盯每一格.

不疾不惧,Víctor Martínez C.将兵落子于C5,且自暗处,老鼠将王推至G8. Víctor Martínez C.的兵占据C6,弃C5于后,而老鼠回应,将王从G8移至H7.

Víctor Martínez C.令兵滑过棋盘,从C6至C7. 凭地牢之狡,老鼠将王移至G7.

Víctor Martínez C.的兵在C8升变,化为后.

老鼠的王从G7推进至F7,随即víctor Martínez C.将后从A4推进至A6. 老鼠将王置于G7,紧盯每一格.

自C7,Víctor Martínez C.的后迫使老鼠防守.

自暗处,老鼠将王推至F8. Víctor Martínez C.自A8落下最后一将.

Game details

Hero's colour
White
Time control
10+0
Actual duration
48 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
7 / 0
First capture
move 0
Skills used
1

Floor 1 statistics

Against 老鼠, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 16% of the games on this floor.

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