战斗编年史
决斗开始:我们的英雄 与 受伤恶魔 在第 66 层交锋。
受伤恶魔 将 后 从 H6 移至 H1,击倒了 我们的英雄 的 车!
时间耗尽,我们的英雄 败于 受伤恶魔。
加载中…
逐着之战
我们的英雄吃掉敌方兵:兵从H2跃至G3.
一记狠手:受伤恶魔的后在H1吃掉我们的英雄的车.
时间耗尽,我们的英雄 败于 受伤恶魔。
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 10 min 25 s
- Moves
- 2
- How it ended
- time out
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 1 / 5
- First capture
- move 0
Floor 66 statistics
Against 受伤恶魔, heroes have won 20% of 20 finished games (4 wins, 16 losses, 0 draws). Average length: 21 moves. Average game time: 2 min 1 s. Most common ending: checkmate.
This game (2 moves) lasted longer than 0% of the games on this floor.