战斗编年史
决斗开始:我们的英雄 与 食尸鬼 在第 16 层交锋。
经过 83 步之后,尘埃仍未落定。
食尸鬼 倒在 我们的英雄 的将死之下。传说愈发壮大。
加载中…
逐着之战
我们的英雄令马滑过棋盘,从G1至F3. 我们的英雄以隐身笼罩一枚棋子;食尸鬼穿格而过,浑然不觉.
凭地牢之狡,食尸鬼将兵移至H4.
最终,我们的英雄 将死 食尸鬼,后者仓皇逃离棋盘。
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 20 s
- Moves
- 83
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 16 statistics
Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (83 moves) lasted longer than 94% of the games on this floor.