战斗编年史

决斗开始:我们的英雄 与 食尸鬼 在第 16 层交锋。

经过 83 步之后,尘埃仍未落定。

食尸鬼 倒在 我们的英雄 的将死之下。传说愈发壮大。

加载中…

逐着之战

我们的英雄令马滑过棋盘,从G1至F3. 我们的英雄以隐身笼罩一枚棋子;食尸鬼穿格而过,浑然不觉.

凭地牢之狡,食尸鬼将兵移至H4.

最终,我们的英雄 将死 食尸鬼,后者仓皇逃离棋盘。

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 20 s
Moves
83
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0
Skills used
1

Floor 16 statistics

Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 94% of the games on this floor.

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