战斗编年史

决斗开始:我们的英雄 与 食尸鬼 在第 16 层交锋。

我们的英雄 怒而反击:后 从 E2 跃至 E6,吃掉了敌方的 后。

最终,我们的英雄 将死 食尸鬼,后者仓皇逃离棋盘。

加载中…

逐着之战

自E2,我们的英雄的后迫使食尸鬼防守.

凭地牢之狡,食尸鬼将后移至E6. 我们的英雄落子E6,夺下敌方后.

隐身。我们的英雄的陷阱令食尸鬼陷入困惑.

食尸鬼的王从E8推进至D8.

将死!我们的英雄 击倒 食尸鬼,宣告胜利。

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 45 s
Moves
27
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
9 / 0
First capture
move 1
Skills used
1

Floor 16 statistics

Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (27 moves) lasted longer than 34% of the games on this floor.

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