战斗编年史
新的传说正在书写:Nicolas C. 在第 16 层向 食尸鬼 发起挑战。
冒险者般精准的一击,Nicolas C. 在 B4 处拿下对手的 马。
食尸鬼 的锋芒终结对局:Nicolas C. 遭将死。
加载中…
逐着之战
Nicolas C.将兵从H2推进至H4. Nicolas C.以隐身笼罩一枚棋子;食尸鬼穿格而过,浑然不觉.
食尸鬼将马置于B4,紧盯每一格. 不疾不惧,Nicolas C.将兵落子于A3,而自暗处,食尸鬼将马推至C4.
Nicolas C.落子B4,夺下敌方马.
食尸鬼回应,将车从A7移至A6;继而nicolas C.令兵滑过棋盘,从B2至B3. 凭地牢之狡,食尸鬼将马移至B2,随即稳如磐石,Nicolas C.将后移至C2.
Nicolas C.发动背刺,悄然除去食尸鬼的威胁.
食尸鬼的王从E8推进至D8. Nicolas C.吃掉敌方兵:兵从B3跃至A4.
食尸鬼将车置于C6,紧盯每一格,且不疾不惧,Nicolas C.将后落子于H7. 自暗处,食尸鬼将后推至B3.
自H8,Nicolas C.的后迫使食尸鬼防守.
食尸鬼回应,将王从D8移至C7. Nicolas C.落子H5,夺下敌方兵.
凭地牢之狡,食尸鬼将后移至B2. 稳如磐石,Nicolas C.将车移至D1,随即食尸鬼的车从C6推进至C1.
Nicolas C.将兵从F2推进至F3. 食尸鬼的兵落于B4,从Nicolas C.手中撕走兵.
Nicolas C.吃掉敌方兵:后从H5跃至B5.
自暗处,食尸鬼将兵推至B3.
将死。食尸鬼 在此层击败了 Nicolas C.。
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 47 s
- Moves
- 32
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 1
- Material captured (hero / opponent)
- 6 / 1
- First capture
- move 2
- Skills used
- 2
Floor 16 statistics
Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (32 moves) lasted longer than 38% of the games on this floor.