战斗编年史

Nicolas C. 摆开棋子,迎战 食尸鬼。地牢在沉默中注视。

冒险者般精准的一击,Nicolas C. 在 C4 处拿下对手的 后。

食尸鬼 倒在 Nicolas C. 的将死之下。传说愈发壮大。

加载中…

逐着之战

Nicolas C.的兵占据E3,弃E2于后. Nicolas C.以隐身笼罩一枚棋子;食尸鬼穿格而过,浑然不觉.

食尸鬼回应,将后从H5移至F5,且nicolas C.令兵滑过棋盘,从G2至G4. 凭地牢之狡,食尸鬼将后移至C5,而稳如磐石,Nicolas C.将兵移至D4.

食尸鬼的后抵达C3,威胁Nicolas C.的王.

Nicolas C.将王从E1推进至E2;继而食尸鬼将兵置于D5,紧盯每一格. 不疾不惧,Nicolas C.将后落子于D2.

食尸鬼以后在C4将军.

Nicolas C.的王占据E1,弃E2于后;继而食尸鬼回应,将马从A5移至B3. 干净利落的一击:Nicolas C.的象在C4击倒后.

凭地牢之狡,食尸鬼将王移至F8. 从C4至B3,Nicolas C.的象吞没食尸鬼的马.

食尸鬼的马从F7推进至D6,而nicolas C.将象从B3推进至C2. 食尸鬼将王置于G8,紧盯每一格.

不疾不惧,Nicolas C.将兵落子于A3. 刹那之间,背刺:食尸鬼的一枚棋子无迹消失.

食尸鬼将车从A7移至A3,击倒Nicolas C.的兵.

Nicolas C.的马占据F3,弃G1于后,且食尸鬼回应,将马从D6移至C4. Nicolas C.令后滑过棋盘,从D2至C1,而凭地牢之狡,食尸鬼将车移至A8.

最终,Nicolas C. 将死 食尸鬼,后者仓皇逃离棋盘。

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 12 s
Moves
67
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
12 / 1
First capture
move 6
Skills used
2

Floor 16 statistics

Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 82% of the games on this floor.

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