Battle chronicle
A new legend is written: our hero challenges Gelatin on floor 7.
our hero answers with fury: the rook leaps from B7 to B1 and captures the enemy queen.
In the end, our hero delivers checkmate and Gelatin flees the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A4.
Gelatin sets the rook on F5, watching every square. our hero captures the enemy pawn: the rook leaps from A4 to A6.
From the dark, Gelatin pushes the rook to D5. our hero claims the enemy pawn by landing on B6.
Gelatin answers by moving the bishop from D6 to H2. From B8, our hero's rook forces Gelatin to defend.
With dungeon cunning, Gelatin brings the king to E7. With a steady hand, our hero brings the rook to B7, and right after that gelatin's bishop advances from H2 to E5.
our hero advances the king from E1 to E2; then gelatin sets the knight on F8, watching every square. Without hurry or fear, our hero places the pawn on F3.
From the dark, Gelatin pushes the knight to E8, and our hero's king takes E3, leaving E2 behind. Gelatin answers by moving the king from E7 to F7, while our hero slides the pawn across the board, from F3 to F4.
With dungeon cunning, Gelatin brings the bishop to F6. With a steady hand, our hero brings the king to E4.
A cruel blow: Gelatin's bishop captures our hero's pawn on B2.
our hero claims the enemy bishop by landing on B2.
Gelatin sets the rook on D6, watching every square, and without hurry or fear, our hero places the king on E5. From the dark, Gelatin pushes the pawn to G5, while our hero's pawn takes F5, leaving F4 behind.
Gelatin answers by moving the pawn from B4 to B3, and our hero slides the pawn across the board, from F5 to F6. A cruel blow: Gelatin's rook captures our hero's pawn on D2.
With a steady hand, our hero brings the bishop to A3. Check from Gelatin: the knight plants itself on G6.
our hero advances the king from E5 to F5. A cruel blow: Gelatin's knight captures our hero's pawn on F6.
our hero claims the enemy pawn by landing on C5.
From the dark, Gelatin pushes the pawn to H5. our hero captures the enemy pawn: the king leaps from F5 to G5.
Gelatin answers by moving the rook from D2 to D6. our hero claims the enemy rook by landing on D6.
With dungeon cunning, Gelatin brings the knight to H8. With a steady hand, our hero brings the bishop to E5.
Gelatin's knight reaches E4 and threatens our hero's king.
our hero claims the enemy pawn by landing on H5.
Gelatin sets the king on G8, watching every square. our hero captures the enemy pawn: the rook leaps from B7 to D7.
From the dark, Gelatin pushes the pawn to B2, while our hero's rook takes B7, leaving D7 behind. Gelatin's knight reaches G3 and threatens our hero's king.
our hero slides the king across the board, from H5 to G4. On B1, Gelatin promotes and gains a reinforcing queen.
our hero claims the enemy queen by landing on B1.
Gelatin's knight advances from G3 to E2. our hero advances the rook from B1 to E1; then gelatin sets the king on F7, watching every square.
our hero claims the enemy knight by landing on E2.
From the dark, Gelatin pushes the king to G6, and our hero's rook takes G2, leaving E2 behind. Gelatin answers by moving the king from G6 to H6, while our hero slides the king across the board, from G4 to F5.
With dungeon cunning, Gelatin brings the king to H7. With a steady hand, our hero brings the king to F6; then gelatin's king advances from H7 to H6.
Mate. our hero's rook on H2 leaves Gelatin with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 25 s
- Moves
- 61
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 3
- Material captured (hero / opponent)
- 27 / 3
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 59% of the games on this floor.