Battle chronicle
The duel begins: our hero against Stone Golem on floor 33.
Stone Golem advances its queen to F5 and claims our queen.
Draw. The dungeon keeps the names of our hero and Stone Golem.
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The battle, move by move
our hero gives check with the queen on H5.
Stone Golem's king advances from E8 to F8. our hero claims the enemy knight by landing on G5.
Stone Golem's bishop falls on B1 and tears the knight from our hero.
Check: our hero tightens the net by bringing the queen to F6.
From the dark, Stone Golem pushes the bishop to F7. our hero claims the enemy bishop by landing on B1.
Stone Golem answers by moving the pawn from F5 to F4. our hero captures the enemy pawn: the pawn leaps from D2 to C3.
With dungeon cunning, Stone Golem brings the king to E8. With a steady hand, our hero brings the bishop to E2. Stone Golem's queen falls on A2 and tears the pawn from our hero.
our hero advances the queen from F6 to F5. In that instant, Backstab: one of Stone Golem's pieces vanishes without a trace.
Stone Golem sets the king on F8, watching every square. Without hurry or fear, our hero places the knight on F3. Thanks to Stealth, our hero fools Stone Golem on the board.
From the dark, Stone Golem pushes the pawn to A5, while our hero castles short, seeking shelter behind the pawns. Stone Golem answers by moving the rook from A7 to A8.
our hero claims the enemy pawn by landing on F4.
With dungeon cunning, Stone Golem brings the queen to D5. With a steady hand, our hero brings the rook to D1. A cruel blow: Stone Golem's queen captures our hero's queen on F5.
our hero advances the bishop from E2 to D3. Stone Golem sets the bishop on A2, watching every square. our hero captures the enemy queen: the bishop leaps from D3 to F5.
From the dark, Stone Golem pushes the king to G8. our hero claims the enemy pawn by landing on C7.
Stone Golem answers by moving the pawn from A5 to A4. our hero captures the enemy pawn: the bishop leaps from C7 to B6.
With dungeon cunning, Stone Golem brings the bishop to C4. With a steady hand, our hero brings the rook to D7; then stone Golem's bishop advances from C4 to E2.
our hero advances the rook from F1 to E1. Stone Golem sets the bishop on D1, watching every square. Check: our hero tightens the net by bringing the bishop to E6.
From the dark, Stone Golem pushes the king to H8.
Neither our hero nor Stone Golem claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 2 s
- Moves
- 47
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 3
- Material captured (hero / opponent)
- 19 / 13
- First capture
- move 1
- Skills used
- 2
Floor 33 statistics
Against Stone Golem, heroes have won 52% of 21 finished games (11 wins, 8 losses, 2 draws). Average length: 35 moves. Average game time: 2 min 26 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 71% of the games on this floor.