Battle chronicle

The duel begins: Benjamín A. against Alpha Drake on floor 88.

Benjamín A.'s rook lands on H7 and defeats Alpha Drake's queen!

The duel ends in a draw: Benjamín A. and Alpha Drake withdraw.

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The battle, move by move

Benjamín A. captures the enemy queen: the rook leaps from H1 to H7.

A cruel blow: Alpha Drake's bishop captures Benjamín A.'s queen on D1.

Benjamín A. claims the enemy bishop by landing on D1.

Alpha Drake's pawn falls on B2 and tears the pawn from Benjamín A.

Benjamín A. captures the enemy pawn: the bishop leaps from C1 to B2.

Alpha Drake's bishop advances from D5 to G8. Check: Benjamín A. tightens the net by bringing the rook to H8.

From the shadows, Backstab. Alpha Drake loses a piece to Benjamín A.'s blade.

Alpha Drake sets the king on F7, watching every square. Without hurry or fear, Benjamín A. places the rook on A8, while from the dark, Alpha Drake pushes the pawn to D5.

Benjamín A.'s rook takes A7, leaving A8 behind. Alpha Drake's rook falls on B2 and tears the bishop from Benjamín A.

Benjamín A. slides the king across the board, from D1 to C1. With dungeon cunning, Alpha Drake brings the pawn to C3, and right after that with a steady hand, Benjamín A. brings the pawn to A4.

Alpha Drake's king advances from F7 to E7; then benjamín A. advances the pawn from A4 to A5. Alpha Drake sets the rook on G4, watching every square.

Benjamín A. claims the enemy pawn by landing on B6.

Alpha Drake's pawn falls on G2 and tears the pawn from Benjamín A.

Benjamín A.'s pawn takes B7, leaving B6 behind, while alpha Drake answers by moving the rook from B2 to B4. Benjamín A.'s pawn crowns on B8 and becomes a queen.

Alpha Drake's rook falls on B8 and tears the queen from Benjamín A.

With a steady hand, Benjamín A. brings the rook to A3. Alpha Drake's rook advances from B8 to G8. Benjamín A. claims the enemy pawn by landing on C3.

Alpha Drake sets the king on D8, watching every square. Without hurry or fear, Benjamín A. places the rook on C5, while from the dark, Alpha Drake pushes the king to E7.

Benjamín A. claims the enemy pawn by landing on D5.

Alpha Drake answers by moving the rook from G4 to F4; then benjamín A. slides the knight across the board, from G1 to H3. Benjamín A. wraps a piece in Stealth; Alpha Drake passes through the square without seeing it.

On G1, Alpha Drake promotes and gains a reinforcing queen.

Draw. The dungeon keeps the names of Benjamín A. and Alpha Drake.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 19 s
Moves
193
How it ended
draw
Captures (hero / opponent)
6 / 5
Material captured (hero / opponent)
16 / 23
First capture
move 0
Skills used
2

Floor 88 statistics

Against Alpha Drake, heroes have won 14% of 36 finished games (5 wins, 29 losses, 2 draws). Average length: 25 moves. Average game time: 1 min 16 s. Most common ending: checkmate.

This game (193 moves) lasted longer than 97% of the games on this floor.

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