Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero's pawn lands on G4 and defeats Rat's knight!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
Without hurry or fear, our hero places the pawn on B3. From the dark, Rat pushes the knight to E5, and right after that our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the pawn from G6 to G5; then our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Rat brings the pawn to E6.
With a steady hand, our hero brings the pawn to C3, and rat's knight advances from E5 to D7. our hero advances the pawn from D2 to D4, while rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on B4. From the dark, Rat pushes the knight to B6.
A clean strike: our hero's pawn topples the pawn on A5.
Rat answers by moving the knight from B6 to A4, and right after that our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the knight to B6.
With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from C6 to C5. From D4 to C5, our hero's pawn swallows Rat's pawn.
Rat sets the knight on D7, watching every square; then without hurry or fear, our hero places the pawn on A7. Rat advances to H3 and claims our pawn.
From G2 to H3, our hero's pawn swallows Rat's pawn.
Rat answers by moving the knight from D7 to F6. Promotion: on A8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to F3, and rat's pawn advances from C7 to C6.
A clean strike: our hero's queen topples the pawn on A3.
Rat sets the knight on G4, watching every square. From H3 to G4, our hero's pawn swallows Rat's knight.
From the dark, Rat pushes the king to F6; then our hero's king takes E2, leaving E1 behind. Rat answers by moving the king from F6 to E7, and right after that our hero slides the king across the board, from E2 to E3.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the queen to C1, while rat's king advances from F7 to G7.
our hero advances the king from E3 to F2, and rat sets the king on G8, watching every square. By taking the pawn on G5, our hero drives Rat into check.
From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes A4, leaving A2 behind. Rat answers by moving the king from F7 to F8.
our hero gives check with the queen on F6.
With dungeon cunning, Rat brings the king to G8. By taking the pawn on E6, our hero drives Rat into check.
Rat's king advances from G8 to H7. A clean strike: our hero's queen topples the pawn on C6.
Rat sets the king on G7, watching every square. our hero gives check with the queen on D7.
From the dark, Rat pushes the king to G8; then our hero's pawn takes C6, leaving C5 behind. Rat answers by moving the king from G8 to F8, and right after that our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Rat brings the king to G8. And it is checkmate: our hero ends the game on C8.