Battle chronicle

The duel begins: our hero against Fallen Priest on floor 17.

With an adventurer's precision, our hero takes the rival queen on A3.

Draw. The dungeon keeps the names of our hero and Fallen Priest.

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The battle, move by move

our hero gives check with the rook on H8.

From the dark, Fallen Priest pushes the rook to F8. our hero claims the enemy queen by landing on A3.

Fallen Priest gives check with the knight on D3.

our hero slides the king across the board, from E1 to E2. A cruel blow: Fallen Priest's rook captures our hero's rook on H8.

our hero captures the pawn on A4 and leaves Fallen Priest in check.

Fallen Priest's king advances from E8 to F7. our hero advances the queen from A4 to D7; then fallen Priest sets the rook on H1, watching every square.

our hero claims the enemy bishop by landing on A7.

From the dark, Fallen Priest pushes the rook to H6. our hero captures the enemy pawn: the queen leaps from A7 to B6.

A cruel blow: Fallen Priest's rook captures our hero's queen on B6.

our hero claims the enemy pawn by landing on C5.

Fallen Priest's knight falls on C5 and tears the bishop from our hero.

With a steady hand, our hero brings the rook to D1; then fallen Priest's king advances from F7 to F6. our hero claims the enemy pawn by landing on D5.

In that instant, Backstab: one of Fallen Priest's pieces vanishes without a trace.

Fallen Priest sets the rook on B1, watching every square. Without hurry or fear, our hero places the knight on F3. Fallen Priest gives check with the rook on B2.

our hero's king takes F1, leaving E2 behind, and fallen Priest answers by moving the rook from B2 to H2. our hero captures the enemy rook: the knight leaps from F3 to H2.

With dungeon cunning, Fallen Priest brings the pawn to E6, and right after that with a steady hand, our hero brings the rook to D8. Fallen Priest's king advances from F6 to E7; then our hero advances the rook from D8 to A8.

Fallen Priest sets the pawn on E5, watching every square. our hero claims the enemy pawn by landing on A5.

From the dark, Fallen Priest pushes the pawn to C3. our hero's rook takes A3, leaving A5 behind, while fallen Priest answers by moving the pawn from C3 to C2.

our hero slides the rook across the board, from A3 to C3. From the shadows, Backstab. Fallen Priest loses a piece to our hero's blade.

With dungeon cunning, Fallen Priest brings the king to F7. With a steady hand, our hero brings the rook to C5, and right after that fallen Priest's king advances from F7 to E7.

our hero captures the pawn on E5 and leaves Fallen Priest in check.

Fallen Priest sets the king on D6, watching every square, while without hurry or fear, our hero places the rook on F5. From the dark, Fallen Priest pushes the king to C7.

our hero claims the enemy pawn by landing on F4.

Fallen Priest answers by moving the king from C7 to D6. our hero slides the pawn across the board, from A2 to A3, and right after that with dungeon cunning, Fallen Priest brings the king to C7.

With a steady hand, our hero brings the pawn to A4; then fallen Priest's king advances from C7 to D7. our hero advances the pawn from A4 to A5.

Fallen Priest sets the king on D6, watching every square, and without hurry or fear, our hero places the pawn on A6. From the dark, Fallen Priest pushes the king to C7, while our hero's pawn takes A7, leaving A6 behind.

Fallen Priest answers by moving the king from C7 to B7. our hero gives check with the rook on F7.

With dungeon cunning, Fallen Priest brings the king to A8. With a steady hand, our hero brings the knight to F3.

Neither our hero nor Fallen Priest claims victory. A draw on the board.