Battle chronicle

A new legend is written: our hero challenges Pit Spider on floor 9.

Pit Spider moves its bishop from G6 to E8 and topples our hero's queen!

Neither our hero nor Pit Spider claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy knight by landing on C3.

Pit Spider's pawn falls on C3 and tears the pawn from our hero.

our hero slides the rook across the board, from A1 to C1; then with dungeon cunning, Pit Spider brings the pawn to C4. With a steady hand, our hero brings the rook to B1, and right after that pit Spider's pawn advances from H5 to H4.

our hero captures the enemy pawn: the rook leaps from B1 to B7.

Pit Spider sets the rook on A6, watching every square. our hero claims the enemy pawn by landing on C7.

From the dark, Pit Spider pushes the king to E7, and our hero's pawn takes E4, leaving E2 behind. Pit Spider answers by moving the rook from G4 to G2, while our hero slides the pawn across the board, from E4 to E5.

Pit Spider's rook falls on C2 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to E6; then pit Spider's king advances from E7 to F6. our hero claims the enemy pawn by landing on D7.

Check from Pit Spider: the rook plants itself on C1.

Without hurry or fear, our hero places the king on F2. From the dark, Pit Spider pushes the king to E6. our hero's pawn crowns on D8 and becomes a queen.

Pit Spider's rook reaches C2 and threatens our hero's king.

our hero slides the king across the board, from F2 to F3; then with dungeon cunning, Pit Spider brings the rook to D6. From E8, our hero's queen forces Pit Spider to defend.

Pit Spider's bishop falls on E8 and tears the queen from our hero.

Check: our hero tightens the net by bringing the rook to E7.

Pit Spider sets the king on D5, watching every square. our hero claims the enemy bishop by landing on E8.

Check from Pit Spider: the pawn plants itself on G4.

our hero captures the enemy pawn: the king leaps from F3 to G4.

our hero activates Backstab and silently removes a threat from Pit Spider.

Pit Spider answers by moving the rook from D6 to A6, and right after that our hero slides the king across the board, from G4 to F5. With dungeon cunning, Pit Spider brings the rook to C6.

our hero gives check with the rook on E5.

Pit Spider's king advances from D5 to D4, and right after that our hero advances the king from F5 to F4. Pit Spider sets the rook on E2, watching every square.

Check: our hero tightens the net by bringing the rook to E4.

From the dark, Pit Spider pushes the king to C5. our hero claims the enemy rook by landing on E2.

Pit Spider answers by moving the king from C5 to B4; then our hero slides the rook across the board, from E2 to E4. With dungeon cunning, Pit Spider brings the pawn to C2, and right after that with a steady hand, our hero brings the rook to E1.

Pit Spider's king advances from B4 to C3; then our hero advances the king from F4 to E4. Check from Pit Spider: the rook plants itself on E6.

Without hurry or fear, our hero places the king on D5. Pit Spider gives check with the rook on E5.

our hero captures the enemy rook: the king leaps from D5 to E5.

On C1, Pit Spider promotes and gains a reinforcing knight.

our hero captures the knight on C1 and leaves Pit Spider in check.

With dungeon cunning, Pit Spider brings the king to D2; then with a steady hand, our hero brings the rook to G1. Pit Spider's pawn advances from C4 to C3, and right after that our hero advances the king from E5 to D6.

Pit Spider sets the king on C2, watching every square. Without hurry or fear, our hero places the king on C5, while from the dark, Pit Spider pushes the king to B2.

our hero's king takes C4, leaving C5 behind, and pit Spider answers by moving the pawn from C3 to C2. our hero slides the king across the board, from C4 to B4.

With dungeon cunning, Pit Spider brings the pawn to A3, and right after that with a steady hand, our hero brings the king to C4. Pit Spider's king falls on A2 and tears the pawn from our hero.

our hero advances the rook from G1 to C1, while pit Spider sets the king on B2, watching every square. our hero captures the pawn on C2 and leaves Pit Spider in check.

From the dark, Pit Spider pushes the king to A1. our hero's king takes B3, leaving C4 behind, while pit Spider answers by moving the king from A1 to B1.

our hero claims the enemy pawn by landing on A3.

Pit Spider's king falls on C2 and tears the rook from our hero.

The duel ends in a draw: our hero and Pit Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 11 s
Moves
74
How it ended
draw
Captures (hero / opponent)
11 / 5
Material captured (hero / opponent)
25 / 17
First capture
move 0
Skills used
1

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (74 moves) lasted longer than 84% of the games on this floor.

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