Battle chronicle
our hero draws pieces against Kobold. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival queen on H8.
Kobold falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on C3.
From the dark, Kobold pushes the knight to A4. From C3 to B4, our hero's pawn swallows Kobold's pawn.
Kobold answers by moving the king from E8 to F8; then our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Kobold brings the queen to C7.
From D1 to A4, our hero's queen swallows Kobold's knight.
Kobold's pawn advances from B7 to B5. A clean strike: our hero's queen topples the pawn on B5.
Kobold sets the pawn on F3, watching every square. From G2 to F3, our hero's pawn swallows Kobold's pawn.
From the dark, Kobold pushes the king to G8; then our hero's knight takes H3, leaving G1 behind. Kobold answers by moving the king from G8 to F8, and right after that our hero slides the knight across the board, from H3 to G5.
With dungeon cunning, Kobold brings the queen to D6. By taking the pawn on H7, our hero drives Kobold into check.
Kobold's king advances from F8 to G7. our hero gives check with the rook on G1.
Kobold sets the king on F7, watching every square; then without hurry or fear, our hero places the pawn on D3. From the dark, Kobold pushes the queen to B8, and right after that our hero's queen takes C4, leaving B5 behind.
Kobold answers by moving the queen from B8 to H8. our hero gives check with the knight on G5.
With dungeon cunning, Kobold brings the king to G8. From C8, our hero's queen forces Kobold to defend.
Kobold's king advances from G8 to G7. By taking the pawn on E6, our hero drives Kobold into check.
Kobold sets the king on F7, watching every square. From C8 to H8, our hero's queen swallows Kobold's queen.
Kobold moves the king from F7 to E6 and topples our hero's knight.
From H6, our hero's queen forces Kobold to defend.
Kobold answers by moving the king from E6 to F5. Check: our hero tightens the net by bringing the queen to G5.
With dungeon cunning, Kobold brings the king to E6. With a steady hand, our hero brings the knight to A3, while kobold's king advances from E6 to D7.
our hero advances the knight from A3 to B5, and kobold sets the king on E6, watching every square. Check: our hero tightens the net by bringing the queen to G6.
From the dark, Kobold pushes the king to D7. our hero gives check with the queen on F5.
Kobold answers by moving the king from D7 to C6; then our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Kobold brings the king to B6.
Check: our hero tightens the net by bringing the queen to E6.
Kobold's king advances from B6 to B7. our hero advances the bishop from C1 to E3, while kobold sets the king on A8, watching every square.
Without hurry or fear, our hero places the queen on B6. From the dark, Kobold pushes the pawn to E6.
our hero delivers the final mate from A7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 55 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 18 / 3
- First capture
- move 0
Floor 32 statistics
Against Kobold, heroes have won 36% of 33 finished games (12 wins, 21 losses, 0 draws). Average length: 28 moves. Average game time: 2 min 7 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 79% of the games on this floor.