Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on B4.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero advances the pawn from D2 to D3, while rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on C3.
From the dark, Rat pushes the knight to B4. A clean strike: our hero's pawn topples the knight on B4.
Rat answers by moving the pawn from A5 to A4. From B4 to C5, our hero's pawn swallows Rat's pawn.
Rat moves the pawn from A3 to B2 and topples our hero's pawn.
With a steady hand, our hero brings the king to D2. Rat's pawn crowns on B1 and a hostile rook is born.
our hero advances the king from D2 to C2, and rat sets the rook on G1, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Rat pushes the rook to G2, and right after that our hero's king takes D2, leaving C2 behind. Rat answers by moving the pawn from C7 to C6; then our hero slides the pawn across the board, from H2 to H4.
Rat advances to F2 and claims our pawn.
With a steady hand, our hero brings the king to E3, and rat's rook advances from F2 to F8. our hero advances the pawn from G3 to G4, while rat sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the king on D4. Rat's pawn reaches E5 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E5.
Rat answers by moving the rook from F8 to F2, and right after that our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Rat brings the rook to F1.
A clean strike: our hero's pawn topples the pawn on G6.
Rat's king advances from D8 to E7. our hero advances the pawn from G6 to G7, and rat sets the king on D7, watching every square.
Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Rat pushes the rook to D1. Check: our hero tightens the net by bringing the queen to G7.
Rat answers by moving the king from D7 to D8; then our hero slides the king across the board, from E5 to E6. With dungeon cunning, Rat brings the rook to D2.
Mate. our hero's queen on D7 leaves Rat with no escape.