Battle chronicle
A new legend is written: our hero challenges Gelatin on floor 7.
With an adventurer's precision, our hero takes the rival rook on F4.
Draw. The dungeon keeps the names of our hero and Gelatin.
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The battle, move by move
our hero claims the enemy pawn by landing on A6.
Check from Gelatin: the rook plants itself on E4.
our hero advances the bishop from A6 to E2. Gelatin gives check with the bishop on G3.
Without hurry or fear, our hero places the king on F1. From the dark, Gelatin pushes the king to E7, and our hero's king takes G2, leaving F1 behind.
In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.
Gelatin answers by moving the knight from H7 to G5, and right after that our hero slides the king across the board, from G2 to F2. Gelatin gives check with the knight on H3.
With a steady hand, our hero brings the king to F3. Gelatin's knight reaches G5 and threatens our hero's king.
our hero advances the king from F3 to F2. Check from Gelatin: the knight plants itself on G4.
Without hurry or fear, our hero places the king on G3. our hero activates Backstab and silently removes a threat from Gelatin.
From the dark, Gelatin pushes the pawn to D5, and our hero's king takes G2, leaving G3 behind. Gelatin answers by moving the pawn from C5 to C4.
our hero slides the bishop across the board, from E2 to F3, and right after that with dungeon cunning, Gelatin brings the pawn to H5. our hero claims the enemy pawn by landing on H5.
our hero activates Backstab and silently removes a threat from Gelatin.
Gelatin's pawn advances from G7 to G6. our hero captures the enemy pawn: the bishop leaps from H5 to G6.
Gelatin sets the rook on E5, watching every square. Without hurry or fear, our hero places the bishop on H5, while from the dark, Gelatin pushes the king to D6.
our hero's bishop takes D1, leaving H5 behind. Gelatin answers by moving the rook from E5 to F5.
our hero claims the enemy pawn by landing on A4.
From the shadows, Backstab. Gelatin loses a piece to our hero's blade.
With dungeon cunning, Gelatin brings the rook to F4, and with a steady hand, our hero brings the king to G3. Gelatin's pawn advances from B6 to B5.
our hero claims the enemy rook by landing on F4.
Gelatin's pawn falls on A4 and tears the bishop from our hero.
Without hurry or fear, our hero places the king on E3; then from the dark, Gelatin pushes the king to D7. our hero's king takes D4, leaving E3 behind, and right after that gelatin answers by moving the king from D7 to E7.
our hero captures the enemy pawn: the king leaps from D4 to D5.
With dungeon cunning, Gelatin brings the king to F6. our hero claims the enemy pawn by landing on C4.
Gelatin's pawn advances from A4 to A3, and our hero advances the king from C4 to C3. Gelatin sets the king on G5, watching every square, while without hurry or fear, our hero places the king on B3.
From the dark, Gelatin pushes the king to G6. our hero captures the enemy pawn: the king leaps from B3 to A3.
Neither our hero nor Gelatin claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 45 s
- Moves
- 47
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 3
- First capture
- move 0
- Skills used
- 4
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 40% of the games on this floor.