Battle chronicle

In the depths of Sewers, our hero faces Centipede.

our hero's bishop lands on F4 and defeats Centipede's rook!

Checkmate! our hero topples Centipede and claims victory.

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The battle, move by move

our hero slides the pawn across the board, from G2 to G3, and with dungeon cunning, Centipede brings the knight to G6. A clean strike: our hero's rook topples the pawn on A6.

Centipede's pawn advances from D7 to D6. From A6 to D6, our hero's rook swallows Centipede's pawn.

Centipede sets the bishop on C8, watching every square. A clean strike: our hero's rook topples the knight on G6.

From the dark, Centipede pushes the king to E7, and right after that our hero's pawn takes D3, leaving D2 behind. Centipede answers by moving the bishop from C8 to B7; then our hero slides the knight across the board, from G1 to H3.

With dungeon cunning, Centipede brings the rook to E4. By taking the pawn on G7, our hero drives Centipede into check.

Centipede's king advances from E7 to D6. A clean strike: our hero's rook topples the bishop on B7.

Centipede sets the pawn on G4, watching every square, and right after that without hurry or fear, our hero places the knight on G5. From the dark, Centipede pushes the rook to F4.

A clean strike: our hero's bishop topples the rook on F4.

Centipede answers by moving the pawn from A7 to A6, and right after that our hero slides the bishop across the board, from F4 to D2. With dungeon cunning, Centipede brings the pawn to C4.

From B6, our hero's rook forces Centipede to defend.

Centipede's king advances from D6 to C7. From B6 to A6, our hero's rook swallows Centipede's pawn.

Centipede sets the king on D8, watching every square; then without hurry or fear, our hero places the rook on E6. From the dark, Centipede pushes the king to D7.

From E6 to E5, our hero's rook swallows Centipede's pawn.

Centipede answers by moving the king from D7 to C6; then our hero slides the rook across the board, from E5 to E4. With dungeon cunning, Centipede brings the king to C5.

From E4 to G4, our hero's rook swallows Centipede's pawn.

Centipede's king advances from C5 to B6. A clean strike: our hero's rook topples the pawn on D4.

Centipede sets the king on A6, watching every square. From D4 to C4, our hero's rook swallows Centipede's pawn.

From the dark, Centipede pushes the king to B7; then our hero's pawn takes H4, leaving H2 behind. Centipede answers by moving the king from B7 to A8, and right after that our hero slides the knight across the board, from G5 to E6.

With dungeon cunning, Centipede brings the king to B7. With a steady hand, our hero brings the pawn to H5, while centipede's king advances from B7 to A8.

our hero advances the rook from C4 to C7, and centipede sets the king on B8, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Centipede pushes the king to A8, and right after that our hero's pawn takes H7, leaving H6 behind. Centipede answers by moving the king from A8 to B8.

And it is checkmate: our hero ends the game on H8.