Battle chronicle
In the depths of Crypt, our hero faces Skeleton.
With an adventurer's precision, our hero takes the rival rook on A7.
Skeleton falls to our hero's mate. The legend grows.
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The battle, move by move
our hero slides the knight across the board, from B1 to C3, and with dungeon cunning, Skeleton brings the king to E7. With a steady hand, our hero brings the pawn to E3.
Skeleton advances to C2 and claims our pawn.
From D1 to C2, our hero's queen swallows Skeleton's pawn.
Skeleton moves the knight from B4 to A2 and topples our hero's pawn.
A clean strike: our hero's rook topples the knight on A2.
From the dark, Skeleton pushes the rook to A7. From E4, our hero's queen forces Skeleton to defend.
Skeleton answers by moving the king from E7 to D8. A clean strike: our hero's queen topples the pawn on C6.
With dungeon cunning, Skeleton brings the king to E7. By taking the pawn on C5, our hero drives Skeleton into check.
Skeleton's king advances from E7 to F7. A clean strike: our hero's queen topples the rook on A7.
Skeleton sets the king on G8, watching every square. Check: our hero tightens the net by bringing the queen to B8.
From the dark, Skeleton pushes the king to F7; then our hero's queen takes B5, leaving B8 behind. Skeleton answers by moving the pawn from C7 to C6.
From B5 to A5, our hero's queen swallows Skeleton's pawn.
With dungeon cunning, Skeleton brings the rook to H7. Check: our hero tightens the net by bringing the queen to A7.
Skeleton's king advances from F7 to G8. our hero gives check with the queen on B8.
Skeleton sets the king on G7, watching every square. From C7, our hero's queen forces Skeleton to defend.
our hero activates Backstab and silently removes a threat from Skeleton.
From the dark, Skeleton pushes the king to H6. our hero's queen takes D6, leaving C7 behind; then skeleton answers by moving the rook from H7 to F7.
our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Skeleton brings the rook to A7. From A2 to A7, our hero's rook swallows Skeleton's rook.
Skeleton's pawn advances from G6 to G5. By taking the pawn on F6, our hero drives Skeleton into check.
Skeleton sets the king on H5, watching every square. From F3 to G5, our hero's knight swallows Skeleton's pawn.
From the dark, Skeleton pushes the king to H4. From F3, our hero's knight forces Skeleton to defend.
Skeleton answers by moving the king from H4 to G4. our hero delivers the final mate from G5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 20 s
- Moves
- 41
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 19 / 2
- First capture
- move 2
- Skills used
- 1
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (41 moves) lasted longer than 54% of the games on this floor.