Battle chronicle

our hero draws pieces against Zombie. The dungeon watches in silence.

our hero answers with fury: the queen leaps from D1 to H5 and captures the enemy pawn.

In the end, our hero delivers checkmate and Zombie flees the board.

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The battle, move by move

our hero advances the pawn from F2 to F3. Zombie advances to H2 and claims our pawn.

From H1 to H2, our hero's rook swallows Zombie's pawn.

From the dark, Zombie pushes the bishop to F5; then our hero's pawn takes F4, leaving F3 behind. In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

Zombie answers by moving the knight from A7 to C6. By taking the pawn on H5, our hero drives Zombie into check.

With dungeon cunning, Zombie brings the rook to F7, while with a steady hand, our hero brings the rook to H3. Zombie's knight advances from C6 to D4, and our hero advances the rook from H3 to G3.

Zombie sets the pawn on B6, watching every square. Mate. our hero's rook on G8 leaves Zombie with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 39 s
Moves
13
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 1
First capture
move 1
Skills used
1

Floor 12 statistics

Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.

This game (13 moves) lasted longer than 19% of the games on this floor.

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