Battle chronicle
The duel begins: our hero against Giant Rat on floor 5.
our hero answers with fury: the king leaps from D7 to E8 and captures the enemy knight.
In the end, our hero delivers checkmate and Giant Rat flees the board.
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The battle, move by move
our hero slides the knight across the board, from G1 to H3; then with dungeon cunning, Giant Rat brings the knight to H6. With a steady hand, our hero brings the knight to G5.
Giant Rat's pawn falls on B2 and tears the pawn from our hero.
our hero captures the enemy pawn: the bishop leaps from C1 to B2.
Giant Rat sets the knight on F5, watching every square. our hero claims the enemy pawn by landing on E4.
From the dark, Giant Rat pushes the king to E7, and our hero's bishop takes C3, leaving B2 behind. Giant Rat answers by moving the knight from F5 to D4.
our hero claims the enemy pawn by landing on A5.
With dungeon cunning, Giant Rat brings the king to E6. From G5, our hero's knight forces Giant Rat to defend.
Giant Rat's king advances from E6 to E7. our hero advances the knight from G5 to E4, and right after that giant Rat sets the king on E6, watching every square.
Without hurry or fear, our hero places the king on D1. From the dark, Giant Rat pushes the pawn to C5, while our hero's knight takes C3, leaving E4 behind.
Giant Rat answers by moving the knight from D4 to B5, and our hero slides the knight across the board, from C3 to E4. With dungeon cunning, Giant Rat brings the pawn to C3.
our hero claims the enemy pawn by landing on C3.
Giant Rat's king advances from E6 to F5. our hero captures the bishop on D6 and leaves Giant Rat in check.
A cruel blow: Giant Rat's knight captures our hero's knight on D6.
Without hurry or fear, our hero places the king on C2. From the dark, Giant Rat pushes the pawn to C4, and our hero's bishop takes B4, leaving C3 behind.
Giant Rat answers by moving the king from F5 to E6, while our hero slides the king across the board, from C2 to C3. With dungeon cunning, Giant Rat brings the knight to E8.
our hero captures the enemy pawn: the king leaps from C3 to C4.
Giant Rat's knight advances from E8 to F6. our hero advances the king from C4 to D3, and right after that giant Rat sets the knight on E8, watching every square.
our hero captures the enemy pawn: the king leaps from D3 to E3.
From the dark, Giant Rat pushes the king to F5, while our hero's bishop takes C5, leaving B4 behind. Giant Rat answers by moving the knight from E8 to C7, and our hero slides the king across the board, from E3 to D3.
With dungeon cunning, Giant Rat brings the knight to E6. From E4, our hero's pawn forces Giant Rat to defend.
Giant Rat's king advances from F5 to G4. our hero advances the bishop from C5 to D6; then giant Rat sets the knight on G5, watching every square.
our hero claims the enemy pawn by landing on E5.
From the dark, Giant Rat pushes the king to H5, and our hero's king takes D4, leaving D3 behind. Giant Rat gives check with the knight on E6.
our hero slides the king across the board, from D4 to D5, and right after that with dungeon cunning, Giant Rat brings the knight to F8. With a steady hand, our hero brings the bishop to D6; then giant Rat's knight advances from F8 to H7.
our hero advances the pawn from E4 to E5, and right after that giant Rat sets the king on G5, watching every square. Without hurry or fear, our hero places the pawn on E6.
From the dark, Giant Rat pushes the king to F5, while our hero's pawn takes E7, leaving E6 behind. Check from Giant Rat: the knight plants itself on F6.
our hero slides the king across the board, from D5 to C6; then with dungeon cunning, Giant Rat brings the king to G5. With a steady hand, our hero brings the bishop to E5, and right after that giant Rat's knight advances from F6 to E8.
our hero advances the king from C6 to D7; then giant Rat sets the pawn on A5, watching every square. our hero claims the enemy knight by landing on E8.
From the dark, Giant Rat pushes the pawn to A4, and our hero's king takes D7, leaving E8 behind. Giant Rat answers by moving the pawn from A4 to A3.
our hero's pawn crowns on E8 and becomes a queen.
With dungeon cunning, Giant Rat brings the king to F5. With a steady hand, our hero brings the king to D6; then giant Rat's pawn advances from A3 to A2.
Check: our hero tightens the net by bringing the queen to F8.
Giant Rat sets the king on G6, watching every square. our hero gives check with the queen on F6.
From the dark, Giant Rat pushes the king to H7. Mate. our hero's queen on G7 leaves Giant Rat with no escape.