Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's bishop lands on E1 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on G3.
From the dark, Slug pushes the bishop to C5. From C1 to H6, our hero's bishop swallows Slug's pawn.
Slug answers by moving the pawn from C3 to C2; then our hero slides the king across the board, from E1 to D2. Slug's pawn crowns on C1 and a hostile queen is born.
From D2 to C1, our hero's king swallows Slug's queen.
Slug's bishop reaches A3 and threatens our hero's king.
our hero advances the king from C1 to B1, while slug sets the pawn on E4, watching every square. Without hurry or fear, our hero places the king on A2.
From the dark, Slug pushes the bishop to B4; then our hero's king takes B3, leaving A2 behind. Slug answers by moving the bishop from B4 to E1, and right after that our hero slides the king across the board, from B3 to C4.
Check from Slug: the pawn plants itself on D5.
With a steady hand, our hero brings the king to B3, while slug's bishop advances from E1 to D2. our hero advances the king from B3 to C2, and slug sets the bishop on E3, watching every square.
A clean strike: our hero's bishop topples the bishop on E3.
From the dark, Slug pushes the pawn to H5, and right after that our hero's king takes B3, leaving C2 behind. Slug answers by moving the king from E8 to F8; then our hero slides the king across the board, from B3 to B4.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to C5, and slug's king advances from G8 to H7.
our hero advances the king from C5 to C6, while slug sets the pawn on E5, watching every square. Without hurry or fear, our hero places the king on D7.
From the dark, Slug pushes the pawn to D4; then our hero's bishop takes D2, leaving E3 behind. Slug answers by moving the pawn from H5 to H4.
From G3 to H4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the bishop to C1, while slug's king advances from H7 to H6.
From D7 to E7, our hero's king swallows Slug's pawn.
Slug sets the king on G7, watching every square; then without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the pawn to D3.
From E2 to D3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from G7 to H8. A clean strike: our hero's king topples the pawn on E5.
With dungeon cunning, Slug brings the pawn to E2. With a steady hand, our hero brings the bishop to D2, and slug's king advances from H8 to G7.
our hero advances the pawn from D3 to D4, while slug sets the king on F8, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Slug pushes the king to E8; then our hero's pawn takes D5, leaving D4 behind. Slug answers by moving the pawn from G4 to G3, and right after that our hero slides the pawn across the board, from D5 to D6.
Slug's pawn crowns on E1 and a hostile queen is born.
A clean strike: our hero's bishop topples the queen on E1.
Slug's king advances from E8 to D8. our hero advances the pawn from D6 to D7, and slug sets the pawn on G2, watching every square.
Without hurry or fear, our hero places the bishop on F2. Slug's pawn crowns on G1 and a hostile knight is born.
From F2 to G1, our hero's bishop swallows Slug's knight.
Slug answers by moving the king from D8 to C7; then our hero slides the king across the board, from E6 to E7. With dungeon cunning, Slug brings the king to B7.
Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from B7 to A6. our hero advances the pawn from H4 to H5, while slug sets the king on B7, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the king to C6; then our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the king from C6 to B7. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to A6. With a steady hand, our hero brings the queen to H5, while slug's king advances from A6 to B7.
Check: our hero tightens the net by bringing the queen to D7.
Slug sets the king on B8, watching every square. And it is checkmate: our hero ends the game on H8.