Battle chronicle
our hero draws pieces against Skeleton. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival rook on G3.
Skeleton falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
Skeleton sets the rook on D6, watching every square. From B3 to A4, our hero's pawn swallows Skeleton's pawn.
From the dark, Skeleton pushes the bishop to B8; then our hero's pawn takes E4, leaving E2 behind. Skeleton answers by moving the pawn from C5 to C4, and right after that our hero slides the queen across the board, from D1 to H5.
With dungeon cunning, Skeleton brings the king to F7. By taking the pawn on C4, our hero drives Skeleton into check.
Skeleton advances to C4 and claims our bishop.
our hero advances the pawn from D2 to D3, and skeleton sets the pawn on B3, watching every square. A clean strike: our hero's pawn topples the knight on C4.
From the dark, Skeleton pushes the rook to E6. From C2 to B3, our hero's pawn swallows Skeleton's pawn.
Skeleton captures the pawn on E4 and puts our hero in check.
our hero slides the king across the board, from E1 to D2, while with dungeon cunning, Skeleton brings the rook to G4. With a steady hand, our hero brings the pawn to F3, and skeleton's rook advances from G4 to G5.
our hero advances the queen from H5 to H4, while skeleton sets the knight on B4, watching every square. Without hurry or fear, our hero places the king on C3.
Skeleton's bishop reaches E5 and threatens our hero's king.
our hero's king takes D2, leaving C3 behind. Skeleton captures the pawn on G2 and puts our hero in check.
our hero slides the knight across the board, from G1 to E2. Skeleton captures the knight on E2 and puts our hero in check.
A clean strike: our hero's king topples the rook on E2.
Skeleton's bishop advances from E5 to D6. our hero advances the pawn from C4 to C5, and skeleton sets the bishop on E5, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Skeleton pushes the rook to G3. From H2 to G3, our hero's pawn swallows Skeleton's rook.
Skeleton's bishop reaches F4 and threatens our hero's king.
A clean strike: our hero's pawn topples the bishop on F4.
Check from Skeleton: the knight plants itself on C2.
With a steady hand, our hero brings the king to D2, and skeleton's knight advances from C2 to D4. Check: our hero tightens the net by bringing the queen to H5.
Skeleton sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the queen on G6. Skeleton captures the pawn on B3 and puts our hero in check.
our hero's king takes C2, leaving D2 behind. Skeleton captures the rook on A1 and puts our hero in check.
our hero slides the king across the board, from C2 to C3, and with dungeon cunning, Skeleton brings the king to D8. A clean strike: our hero's queen topples the pawn on G7.
Skeleton's knight advances from A1 to C2. From C3 to C2, our hero's king swallows Skeleton's knight.
Skeleton sets the king on E8, watching every square. Check: our hero tightens the net by bringing the queen to G8.
From the dark, Skeleton pushes the king to E7, and right after that our hero's rook takes H6, leaving H1 behind. Skeleton answers by moving the king from E7 to D7.
A clean strike: our hero's rook topples the pawn on F6.
With dungeon cunning, Skeleton brings the king to C7. our hero delivers the final mate from F7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 9 s
- Moves
- 59
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 6
- Material captured (hero / opponent)
- 25 / 14
- First capture
- move 0
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 81% of the games on this floor.