Battle chronicle
In the depths of Sewers, our hero faces Alpha Bat.
A cruel blow: Alpha Bat's bishop captures our hero's rook on H5.
Checkmate! our hero topples Alpha Bat and claims victory.
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The battle, move by move
From C2 to D3, our hero's pawn swallows Alpha Bat's pawn.
With dungeon cunning, Alpha Bat brings the pawn to E3. our hero gives check with the rook on A8.
Alpha Bat's knight advances from D7 to B8. By taking the knight on B8, our hero drives Alpha Bat into check.
Alpha Bat sets the king on D7, watching every square; then without hurry or fear, our hero places the knight on F3. Alpha Bat advances to G2 and claims our pawn.
our hero's rook takes H8, leaving B8 behind. Alpha Bat's pawn crowns on G1 and a hostile knight is born.
A clean strike: our hero's knight topples the knight on G1.
With dungeon cunning, Alpha Bat brings the rook to H5. With a steady hand, our hero brings the knight to F3, and alpha Bat's bishop advances from H6 to G7.
A clean strike: our hero's rook topples the rook on H5.
Alpha Bat advances to H5 and claims our rook.
From F3 to H4, our hero's knight swallows Alpha Bat's pawn.
Alpha Bat moves the bishop from H5 to E2 and topples our hero's pawn.
A clean strike: our hero's king topples the bishop on E2.
Alpha Bat answers by moving the bishop from G7 to H6, and right after that our hero slides the knight across the board, from H4 to F5. With dungeon cunning, Alpha Bat brings the bishop to G5.
A clean strike: our hero's knight topples the pawn on D4.
Alpha Bat's king advances from D7 to D8. our hero advances the knight from D4 to F3, and alpha Bat sets the bishop on F6, watching every square.
Without hurry or fear, our hero places the pawn on B3. From the dark, Alpha Bat pushes the king to E8, and right after that our hero's knight takes G1, leaving F3 behind.
Alpha Bat answers by moving the bishop from F6 to H8; then our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Alpha Bat brings the bishop to E5.
With a steady hand, our hero brings the king to F3, and alpha Bat's bishop advances from E5 to C3. A clean strike: our hero's knight topples the pawn on F4.
Alpha Bat sets the bishop on D2, watching every square. From C1 to D2, our hero's bishop swallows Alpha Bat's bishop.
Alpha Bat moves the pawn from E3 to D2 and topples our hero's bishop.
our hero's king takes E2, leaving F3 behind. Alpha Bat answers by moving the king from E8 to D7. From E2 to D2, our hero's king swallows Alpha Bat's pawn.
With dungeon cunning, Alpha Bat brings the king to C6. With a steady hand, our hero brings the king to C3, while alpha Bat's king advances from C6 to B5.
our hero advances the knight from F4 to D5, and alpha Bat sets the king on A6, watching every square. A clean strike: our hero's knight topples the pawn on E7.
From the dark, Alpha Bat pushes the king to B5, and right after that our hero's knight takes F5, leaving E7 behind. Alpha Bat answers by moving the king from B5 to C5.
our hero gives check with the pawn on B4.
With dungeon cunning, Alpha Bat brings the king to D5. From E3, our hero's knight forces Alpha Bat to defend.
Alpha Bat's king advances from D5 to E5. our hero advances the king from C3 to C4, while alpha Bat sets the king on F6, watching every square.
Without hurry or fear, our hero places the king on D5. From the dark, Alpha Bat pushes the king to E7.
From F5, our hero's knight forces Alpha Bat to defend.
Alpha Bat answers by moving the king from E7 to F6. From F5 to D6, our hero's knight swallows Alpha Bat's pawn.
With dungeon cunning, Alpha Bat brings the king to G5. With a steady hand, our hero brings the pawn to B5, while alpha Bat's king advances from G5 to F6.
our hero advances the pawn from B5 to B6, and alpha Bat sets the king on G5, watching every square. Without hurry or fear, our hero places the pawn on B7.
From the dark, Alpha Bat pushes the king to H5. Promotion: on B8, our hero turns a pawn into a queen.
Alpha Bat answers by moving the king from H5 to H6; then our hero slides the queen across the board, from B8 to G8. With dungeon cunning, Alpha Bat brings the king to H5.
With a steady hand, our hero brings the king to E5, and alpha Bat's king advances from H5 to H6. our hero gives check with the knight on F7.
Alpha Bat sets the king on H5, watching every square. Mate. our hero's queen on G5 leaves Alpha Bat with no escape.