Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's pawn lands on B6 and defeats Rat's knight!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to G3. A clean strike: our hero's pawn topples the pawn on G3.
Rat's knight advances from D7 to B6. our hero advances the pawn from G3 to G4, and rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the pawn to A4, and right after that our hero's pawn takes C4, leaving C2 behind.
Rat answers by moving the king from D7 to E6; then our hero slides the pawn across the board, from D2 to D4. Rat advances to D4 and claims our pawn.
With a steady hand, our hero brings the pawn to C5, and rat's king advances from E6 to D5. A clean strike: our hero's pawn topples the knight on B6.
Rat sets the pawn on E6, watching every square. From B6 to C7, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the king to C5. Promotion: on C8, our hero turns a pawn into a queen.
Rat answers by moving the pawn from D4 to D3. From C8 to E6, our hero's queen swallows Rat's pawn.
Rat moves the pawn from D3 to E2 and topples our hero's pawn.
A clean strike: our hero's queen topples the pawn on E2.
Rat's king advances from C5 to D4. our hero advances the queen from E2 to E6, and rat sets the pawn on C5, watching every square.
A clean strike: our hero's queen topples the pawn on G6.
From the dark, Rat pushes the king to D5, and right after that our hero's queen takes A6, leaving G6 behind. Rat answers by moving the king from D5 to E5; then our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the pawn to G7, and rat's king advances from F4 to F5.
Promotion: on G8, our hero turns a pawn into a queen.
Rat sets the king on E5, watching every square. From A6 to A4, our hero's queen swallows Rat's pawn.
From the dark, Rat pushes the king to F5; then our hero's queen takes A5, leaving A4 behind. Rat answers by moving the king from F5 to F6.
From A5 to C5, our hero's queen swallows Rat's pawn.
Draw. The dungeon keeps the names of our hero and Rat.