Battle chronicle

The duel begins: our hero against Winged Lord on floor 97.

Winged Lord advances its queen to B4 and claims our queen.

Winged Lord's edge closes the game: mate against our hero.

Loading…

The battle, move by move

our hero captures the enemy rook: the knight leaps from B1 to C3.

Check from Winged Lord: the knight plants itself on D3.

Without hurry or fear, our hero places the king on D2. From the dark, Winged Lord pushes the king to D8. our hero captures the enemy knight: the pawn leaps from E2 to D3.

After toppling the knight on C3, Winged Lord threatens our hero's king.

our hero claims the enemy pawn by landing on C3.

Check from Winged Lord: the knight plants itself on B5.

With a steady hand, our hero brings the king to B2; then winged Lord's rook advances from E5 to C5. our hero claims the enemy pawn by landing on A4.

From the shadows, Backstab. Winged Lord loses a piece to our hero's blade.

Winged Lord sets the rook on C3, watching every square. our hero captures the enemy knight: the queen leaps from A4 to B5.

From the dark, Winged Lord pushes the rook to C5. our hero's queen takes A4, leaving B5 behind, and winged Lord answers by moving the pawn from D6 to D5.

our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Winged Lord brings the pawn to G4, and right after that with a steady hand, our hero brings the knight to D2.

Winged Lord's queen advances from G6 to F5; then our hero advances the knight from D2 to B3. Winged Lord gives check with the queen on F2.

Without hurry or fear, our hero places the king on A3, and from the dark, Winged Lord pushes the rook to C6. our hero's knight takes D4, leaving B3 behind.

In that instant, Backstab: one of Winged Lord's pieces vanishes without a trace.

Check from Winged Lord: the rook plants itself on C3.

our hero slides the knight across the board, from D4 to B3. Winged Lord gives check with the bishop on D6.

With a steady hand, our hero brings the queen to B4, and right after that winged Lord's queen advances from F2 to B6. our hero advances the king from A3 to A4.

Mate. Winged Lord closes the net and our hero falls on B4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 38 s
Moves
32
How it ended
checkmate
Captures (hero / opponent)
5 / 2
Material captured (hero / opponent)
13 / 12
First capture
move 0
Skills used
2

Floor 97 statistics

Against Winged Lord, heroes have won 11% of 18 finished games (2 wins, 14 losses, 2 draws). Average length: 17 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (32 moves) lasted longer than 83% of the games on this floor.

More from floor 97