Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero answers with fury: the queen leaps from G8 to E6 and captures the enemy knight.
In the end, our hero delivers checkmate and Rat flees the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the king to G8.
With a steady hand, our hero brings the pawn to E4, while rat's king advances from G8 to F7. our hero advances the pawn from F2 to F3, and rat sets the knight on D4, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the king to G8, and right after that our hero's pawn takes G4, leaving G2 behind.
Rat answers by moving the knight from D4 to E6; then our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the pawn to H4, and rat's king advances from F7 to F8. our hero advances the pawn from H4 to H5.
Rat advances to H5 and claims our pawn.
From G4 to H5, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the pawn to C6; then our hero's pawn takes H6, leaving H5 behind. Rat answers by moving the pawn from C5 to C4.
From D3 to C4, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to E5, while rat's king advances from G8 to H7.
our hero advances the king from D2 to E3. Rat moves the king from H7 to H6 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the knight to C5, and right after that our hero's king takes D4, leaving E3 behind.
Rat gives check with the knight on E6.
our hero slides the king across the board, from D4 to E4, while with dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the pawn to F5.
Check from Rat: the knight plants itself on C5.
our hero advances the king from E4 to D4, while rat sets the knight on A6, watching every square. Without hurry or fear, our hero places the pawn on F6.
From the dark, Rat pushes the knight to C5. A clean strike: our hero's pawn topples the pawn on E7.
Check from Rat: the knight plants itself on E6.
our hero slides the king across the board, from D4 to E4. Rat gives check with the knight on G5.
With a steady hand, our hero brings the king to D4, while rat's pawn advances from D7 to D6. Promotion: on E8, our hero turns a pawn into a queen.
Rat sets the king on G4, watching every square; then without hurry or fear, our hero places the queen on G8. Rat gives check with the pawn on C5.
our hero's king takes D5, leaving D4 behind. Rat moves the pawn from D6 to E5 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on E5.
With dungeon cunning, Rat brings the king to H4. With a steady hand, our hero brings the king to F5, and rat's knight advances from G5 to E6.
A clean strike: our hero's queen topples the knight on E6.
Rat sets the pawn on A4, watching every square, and right after that without hurry or fear, our hero places the queen on G6. From the dark, Rat pushes the king to H3.
From G4, our hero's queen forces Rat to defend.
Rat answers by moving the king from H3 to H2, and right after that our hero slides the king across the board, from F5 to F4. With dungeon cunning, Rat brings the king to H1.
With a steady hand, our hero brings the king to F3, while rat's king advances from H1 to H2. Mate. our hero's queen on G2 leaves Rat with no escape.