Battle chronicle
In the depths of Sewers, our hero faces Spider.
With an adventurer's precision, our hero takes the rival knight on A3.
Spider falls to our hero's mate. The legend grows.
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The battle, move by move
From C1 to E3, our hero's bishop swallows Spider's pawn.
From the dark, Spider pushes the knight to H7; then our hero's king takes D1, leaving E1 behind. Spider answers by moving the knight from E4 to F6, and right after that our hero slides the king across the board, from D1 to C2.
With dungeon cunning, Spider brings the knight to F8. A clean strike: our hero's king topples the pawn on C3.
Check from Spider: the knight plants itself on D5.
our hero advances the king from C3 to D3, and spider sets the king on D7, watching every square. Without hurry or fear, our hero places the bishop on C5.
Spider's knight reaches F4 and threatens our hero's king.
our hero's king takes E3, leaving D3 behind. Spider answers by moving the knight from F4 to E6; then our hero slides the pawn across the board, from H2 to H3.
With dungeon cunning, Spider brings the knight to H7. With a steady hand, our hero brings the pawn to G4, and spider's king advances from D7 to E8.
our hero advances the bishop from C5 to A3, while spider sets the knight on D4, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Spider pushes the pawn to C5. A clean strike: our hero's king topples the pawn on E5.
Spider answers by moving the knight from H7 to F8. From A3 to C5, our hero's bishop swallows Spider's pawn.
With dungeon cunning, Spider brings the knight to B5. With a steady hand, our hero brings the pawn to H4. Spider gives check with the knight on D7.
our hero advances the king from E5 to D5. Spider's knight reaches C3 and threatens our hero's king.
Without hurry or fear, our hero places the king on D4. From the dark, Spider pushes the knight to B1, and right after that our hero's pawn takes H5, leaving H4 behind.
Spider answers by moving the knight from B1 to A3. A clean strike: our hero's bishop topples the knight on A3.
With dungeon cunning, Spider brings the knight to F6. With a steady hand, our hero brings the pawn to H6. Check from Spider: the pawn plants itself on E5.
A clean strike: our hero's king topples the pawn on E5.
Spider sets the knight on E4, watching every square, and right after that without hurry or fear, our hero places the pawn on H7. From the dark, Spider pushes the king to F7.
Promotion: on H8, our hero turns a pawn into a queen.
Spider answers by moving the knight from E4 to D2. From H7, our hero's queen forces Spider to defend.
With dungeon cunning, Spider brings the king to E8. our hero delivers the final mate from E7.