Battle chronicle

A new legend is written: our hero challenges Centipede on floor 6.

our hero's rook lands on G2 and defeats Centipede's rook!

Checkmate! our hero topples Centipede and claims victory.

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The battle, move by move

With a steady hand, our hero brings the pawn to D3, and right after that centipede's pawn advances from D7 to D6. our hero captures the enemy pawn: the bishop leaps from C1 to G5.

Centipede sets the knight on D5, watching every square, while without hurry or fear, our hero places the king on E2. From the dark, Centipede pushes the knight to C7, and our hero's rook takes H1, leaving A1 behind.

Centipede answers by moving the king from E8 to D7, while our hero slides the rook across the board, from H1 to H8. With dungeon cunning, Centipede brings the knight to D5.

With a steady hand, our hero brings the rook to H7; then centipede's knight advances from D5 to F6. our hero captures the pawn on G7 and leaves Centipede in check.

Centipede sets the king on E6, watching every square. our hero captures the enemy knight: the bishop leaps from G5 to F6.

From the dark, Centipede pushes the pawn to C4. our hero claims the enemy pawn by landing on E5.

our hero activates Backstab and silently removes a threat from Centipede.

After toppling the pawn on G2, Centipede threatens our hero's king.

our hero captures the enemy rook: the rook leaps from G7 to G2.

After toppling the pawn on D3, Centipede threatens our hero's king.

our hero claims the enemy pawn by landing on D3.

Centipede's king advances from E6 to D5; then our hero advances the rook from G2 to G5. Centipede sets the king on E6, watching every square.

our hero claims the enemy pawn by landing on D4.

From the dark, Centipede pushes the king to D7. our hero gives check with the rook on G7.

Centipede answers by moving the king from D7 to E8. our hero claims the enemy pawn by landing on A7.

our hero activates Backstab and silently removes a threat from Centipede.

With dungeon cunning, Centipede brings the king to F8. Check: our hero tightens the net by bringing the rook to A8.

Centipede's king advances from F8 to E7, and our hero advances the rook from A8 to A6. Centipede sets the king on E8, watching every square, while without hurry or fear, our hero places the bishop on G7.

From the dark, Centipede pushes the king to E7, and our hero's pawn takes B4, leaving B2 behind. Centipede answers by moving the king from E7 to F7.

our hero slides the pawn across the board, from B4 to B5, and right after that with dungeon cunning, Centipede brings the king to G6. With a steady hand, our hero brings the pawn to B6.

Centipede's king falls on G7 and tears the bishop from our hero.

our hero advances the pawn from B6 to B7. Centipede sets the king on H7, watching every square. our hero's pawn crowns on B8 and becomes a queen.

From the dark, Centipede pushes the king to G6. our hero captures the pawn on D6 and leaves Centipede in check.

Centipede answers by moving the king from G6 to F7. Check: our hero tightens the net by bringing the queen to B7.

With dungeon cunning, Centipede brings the king to E8. our hero gives check with the queen on B8.

Centipede's king advances from E8 to E7, and our hero advances the rook from D6 to C6. Centipede sets the king on F7, watching every square.

Check: our hero tightens the net by bringing the queen to B7.

From the dark, Centipede pushes the king to F8. And it is checkmate: our hero ends the game on C8.