Battle chronicle

In the depths of Sewers, our hero faces Rat.

A cruel blow: Rat's king captures our hero's queen on D6.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero advances the pawn from D2 to D3, and rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on H4.

From the dark, Rat pushes the pawn to E4. From D3 to E4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the knight from D7 to B6; then our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Rat brings the pawn to G3.

From F2 to G3, our hero's pawn swallows Rat's pawn.

Rat's knight advances from B6 to A4. A clean strike: our hero's pawn topples the knight on A4.

Rat sets the pawn on G5, watching every square. From H4 to G5, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the king to F8; then our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from F8 to F7, and right after that our hero slides the pawn across the board, from G3 to G4.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to E6, while rat's king advances from G7 to H7.

our hero advances the pawn from E6 to E7, and rat sets the king on G7, watching every square. Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Rat pushes the pawn to C4, and right after that our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from C6 to C5; then our hero slides the king across the board, from E1 to F1.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the queen to A8, and rat's pawn advances from C4 to C3.

our hero advances the pawn from E4 to E5, while rat sets the pawn on C4, watching every square. From A8 to A5, our hero's queen swallows Rat's pawn.

From the dark, Rat pushes the king to H8. A clean strike: our hero's queen topples the pawn on C3.

Rat answers by moving the king from H8 to G8. From C3 to A3, our hero's queen swallows Rat's pawn.

With dungeon cunning, Rat brings the king to G7. our hero gives check with the queen on F8.

Rat's king advances from G7 to H7. From H6, our hero's queen forces Rat to defend.

Rat sets the king on G8, watching every square; then without hurry or fear, our hero places the queen on A6. From the dark, Rat pushes the pawn to C3, and right after that our hero's queen takes H6, leaving A6 behind.

Rat answers by moving the king from G8 to F7; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to A6, and rat's king advances from E7 to D7. our hero advances the pawn from A6 to A7, while rat sets the king on C8, watching every square.

Promotion: on A8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to D7. Check: our hero tightens the net by bringing the pawn to E6.

Rat answers by moving the king from D7 to E7. our hero gives check with the queen on F8.

Rat moves the king from E7 to E6 and topples our hero's pawn.

From D6, our hero's queen forces Rat to defend.

Rat advances to D6 and claims our queen.

our hero advances the queen from A8 to F3, and rat sets the pawn on C6, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Rat pushes the king to D7, and right after that our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from D7 to E7.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the queen to A8, and rat's pawn advances from C5 to C4.

A clean strike: our hero's queen topples the pawn on C3.

Rat sets the king on F7, watching every square. By taking the pawn on C4, our hero drives Rat into check.

From the dark, Rat pushes the king to E7. our hero gives check with the queen on C7.

Rat answers by moving the king from E7 to F6. From G5, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the pawn to G4. Rat advances to G5 and claims our pawn.

our hero advances the queen from C7 to D7, and rat sets the king on F6, watching every square. Without hurry or fear, our hero places the queen on D5.

From the dark, Rat pushes the king to G6, and right after that our hero's queen takes D7, leaving D5 behind. Rat answers by moving the king from G6 to H6.

our hero gives check with the queen on F8.

With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the pawn to C4, and rat's king advances from G5 to G6.

our hero advances the pawn from C4 to C5, while rat sets the king on G5, watching every square. Without hurry or fear, our hero places the pawn on C6.

From the dark, Rat pushes the king to G6; then our hero's pawn takes C7, leaving C6 behind. Rat answers by moving the king from G6 to G5.

Promotion: on C8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the pawn to A4, while rat's king advances from G6 to G5.

our hero advances the pawn from A4 to A5, and rat sets the king on H4, watching every square. Without hurry or fear, our hero places the queen on F7.

From the dark, Rat pushes the king to H3, and right after that our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from H3 to H2; then our hero slides the king across the board, from F1 to E2.

With dungeon cunning, Rat brings the king to G1. With a steady hand, our hero brings the king to F3, and rat's king advances from G1 to H2.

our hero advances the pawn from A6 to A7, while rat sets the king on H1, watching every square. Without hurry or fear, our hero places the king on E4.

From the dark, Rat pushes the king to G2. Promotion: on A8, our hero turns a pawn into a queen.

Rat answers by moving the king from G2 to G1. our hero gives check with the queen on A1.

With dungeon cunning, Rat brings the king to H2. With a steady hand, our hero brings the queen to F5, while rat's king advances from H2 to H3.

Check: our hero tightens the net by bringing the pawn to G5.

Rat sets the king on H4, watching every square; then without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to G3, and right after that our hero's pawn takes G7, leaving G6 behind.

Rat answers by moving the king from G3 to H2. Promotion: on G8, our hero turns a pawn into a queen.

Draw. The dungeon keeps the names of our hero and Rat.