Battle chronicle

The duel begins: our hero against Rat King on floor 10.

our hero answers with fury: the pawn leaps from D2 to C3 and captures the enemy bishop.

Neither our hero nor Rat King claims victory. A draw on the board.

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The battle, move by move

our hero captures the enemy bishop: the pawn leaps from D2 to C3.

From the dark, Rat King pushes the knight to D4. our hero claims the enemy knight by landing on D4.

Rat King answers by moving the pawn from B6 to B5. our hero captures the enemy pawn: the bishop leaps from F1 to B5.

With dungeon cunning, Rat King brings the bishop to A3. our hero claims the enemy knight by landing on A4.

Rat King's king advances from E8 to D8. our hero captures the enemy bishop: the bishop leaps from C1 to A3.

Rat King sets the pawn on E6, watching every square. our hero claims the enemy pawn by landing on G3.

From the dark, Rat King pushes the pawn to G5, and our hero's rook takes H7, leaving H1 behind. Rat King answers by moving the pawn from D7 to D6.

our hero claims the enemy pawn by landing on F7.

With dungeon cunning, Rat King brings the pawn to E5. our hero captures the enemy pawn: the rook leaps from F7 to F6.

A cruel blow: Rat King's pawn captures our hero's pawn on D4.

our hero captures the pawn on D6 and leaves Rat King in check.

Rat King sets the king on C8, watching every square. our hero captures the enemy pawn: the rook leaps from D6 to D4.

From the dark, Rat King pushes the pawn to G4, while our hero's rook takes D5, leaving D4 behind. Rat King answers by moving the king from C8 to B8.

our hero captures the enemy pawn: the rook leaps from D5 to F5.

With dungeon cunning, Rat King brings the king to A7. With a steady hand, our hero brings the rook to G5, and right after that rat King's king advances from A7 to A8.

our hero captures the enemy pawn: the rook leaps from G5 to G4.

Rat King sets the king on B7, watching every square. From G7, our hero's rook forces Rat King to defend.

From the dark, Rat King pushes the king to B6. Check: our hero tightens the net by bringing the queen to B1.

Rat King answers by moving the king from B6 to A6. our hero gives check with the rook on G6.

With dungeon cunning, Rat King brings the king to A5. With a steady hand, our hero brings the bishop to E8.

The duel ends in a draw: our hero and Rat King withdraw.